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authorTom Barrett <tombarrett@siu.edu>2017-03-12 11:07:22 -0500
committerTom Barrett <tombarrett@siu.edu>2017-03-12 11:07:22 -0500
commit836f56a40fa4a2b8e68c23b2c299e50fefe0c15d (patch)
tree56ca750d4f2c93b5a72d52fd7c1d4b575b3c061a /src/spritebatch.cpp
parent8f5a73f1daba39c8b0175036cf688f8ce1399a8f (diff)
-renamed constants to fit new datatypes
-reimplemented corpses -implemented hunger and starving (if creature is starving they will eat corpses and will take damage) -removed sides data from dna (think it is irrelavent) -removed data from dna that is not used for plants
Diffstat (limited to 'src/spritebatch.cpp')
-rw-r--r--src/spritebatch.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/spritebatch.cpp b/src/spritebatch.cpp
index c756494..5b45e43 100644
--- a/src/spritebatch.cpp
+++ b/src/spritebatch.cpp
@@ -10,7 +10,6 @@ void SpriteBatch::init()
void SpriteBatch::begin()
{
_renderBatches.clear();
-
// Makes _glpyhs.size() == 0, however it does not free internal memory.
// So when we later call emplace_back it doesn't need to internally call new.
_gfx.clear();
@@ -67,7 +66,7 @@ void SpriteBatch::createRenderBatches()
vertices[cv++] = _gfxPtr[0]->second.red;
vertices[cv++] = _gfxPtr[0]->second.green;
vertices[cv++] = _gfxPtr[0]->second.blue;
- vertices[cv++] = _gfxPtr[0]->second.sides;
+ vertices[cv++] = SIDES;
offset += 6;
@@ -87,7 +86,7 @@ void SpriteBatch::createRenderBatches()
vertices[cv++] = _gfxPtr[cg]->second.red;
vertices[cv++] = _gfxPtr[cg]->second.green;
vertices[cv++] = _gfxPtr[cg]->second.blue;
- vertices[cv++] = _gfxPtr[cg]->second.sides;
+ vertices[cv++] = SIDES;
offset += 6;
}