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authormajortom6 <tombarrett@siu.edu>2017-03-03 15:18:22 -0600
committerTom Barrett <tombarrett@siu.edu>2017-03-07 13:23:42 -0600
commitdfda3f2a5e555d3173359134f4994bcd12d129f8 (patch)
treeadc9d75f1e28332b8c5208fdb3c4685667816dda /src/main.cpp
parent3c78d411760beb9332e7282e4ec49a199998c67d (diff)
-removed the Graphics Data class
-replaced with already implemented Rectangle, and put color and side variables in dna (can potentially remove the side variable if it does nothing important)
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 43ec1e4..cacd612 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -48,10 +48,10 @@ int main()
_spriteBatch.begin();
for(std::list<Organism>::iterator it = L.creatures.begin(); it != L.creatures.end(); it++)
- _spriteBatch.draw(it->getGFXD());
+ _spriteBatch.draw(it->getRectangle(),it->getVisuals());
for(std::list<Organism>::iterator it = L.resources.begin(); it != L.resources.end(); it++)
- _spriteBatch.draw(it->getGFXD());
+ _spriteBatch.draw(it->getRectangle(),it->getVisuals());
_spriteBatch.end();
_spriteBatch.renderBatch();