diff options
author | majortom6 <tombarrett@siu.edu> | 2017-02-26 11:14:31 -0600 |
---|---|---|
committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:42 -0600 |
commit | 7394b069537ed7a490a343381d62862eb22abdcf (patch) | |
tree | c8bff4f88cf962ec4148a2e133bf959035feedb7 /src/main.cpp | |
parent | e54170cfb8c0fb99ecdc3b1e57e832dec58ee76e (diff) |
-REMOVED ENTITY, RESOURCE, AND CREATURE !
-replaced them all with one class, organism (always subject to change)
-the dna type now is what differs creatures and resources
-removed dead constants
-may be a rogue segfault
-also weird artifacts start showing if running long
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index d5a192d..43ec1e4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -47,10 +47,10 @@ int main() shader.Bind();
_spriteBatch.begin();
- for(std::list<Creature>::iterator it = L.creatures.begin(); it != L.creatures.end(); it++)
+ for(std::list<Organism>::iterator it = L.creatures.begin(); it != L.creatures.end(); it++)
_spriteBatch.draw(it->getGFXD());
- for(std::list<Resource>::iterator it = L.resources.begin(); it != L.resources.end(); it++)
+ for(std::list<Organism>::iterator it = L.resources.begin(); it != L.resources.end(); it++)
_spriteBatch.draw(it->getGFXD());
_spriteBatch.end();
|