diff options
author | majortom6 <tombarrett@siu.edu> | 2017-02-19 08:06:37 -0600 |
---|---|---|
committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:41 -0600 |
commit | 2cc21176467d4501adb7bfb9ee03eb9a2a7d14f2 (patch) | |
tree | e12ceac7024bdc697f1ed4adc1a1ece4a82489fc /src/main.cpp | |
parent | 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 (diff) |
-removed all references to sdl_rect and location and now everything now uses our own class rectangle
-standardization of tab spaces to 8 is now in effect
-refractoring of graphicsobjects.hpp
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index e385f9f..eb4438f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -55,10 +55,10 @@ int main() shader.Bind();
_spriteBatch.begin();
for(std::list<Creature>::iterator it = L.C.begin(); it != L.C.end(); it++)
- _spriteBatch.draw(it->gfxData);;
+ _spriteBatch.draw(it->getGFXD());;
for(std::list<Resource>::iterator it = L.R.begin(); it != L.R.end(); it++)
- _spriteBatch.draw(it->gfxData);;
+ _spriteBatch.draw(it->getGFXD());;
_spriteBatch.end();
_spriteBatch.renderBatch();
|