diff options
author | iamn1ck <iamn1ck@yahoo.com> | 2017-02-19 07:00:34 -0600 |
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committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:22:46 -0600 |
commit | 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 (patch) | |
tree | 4a3ae40bea9b07a2111128e98d9272bdbac2af87 /src/entity.cpp | |
parent | 03885192b9ff7d3c5e2dcfd98aefd21e9b62f603 (diff) |
-quadtree and opengl rendering are now in the master branch !
-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location
-much, much refractoring is now needed
Diffstat (limited to 'src/entity.cpp')
-rw-r--r-- | src/entity.cpp | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/entity.cpp b/src/entity.cpp index a2c2d87..13bd290 100644 --- a/src/entity.cpp +++ b/src/entity.cpp @@ -2,19 +2,6 @@ void Entity::Place() { - if(type == CREATURE_TYPE){ - if(gender) - SDL_SetRenderDrawColor(renderer,255,0,0,255); - else - if(pregnate) - SDL_SetRenderDrawColor(renderer,255,0,255,255); - else - SDL_SetRenderDrawColor(renderer,0,0,255,255); - } - else if (type == RESOURCE_TYPE) - SDL_SetRenderDrawColor(renderer,0,255,0,255); - - SDL_RenderFillRect(renderer, &rect); - - SDL_SetRenderDrawColor(renderer,0,0,0,0); + gfxData.x = L.x; + gfxData.y = L.y; } |