diff options
author | tom <tom@ground-control> | 2015-05-05 15:25:32 -0500 |
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committer | tom <tom@ground-control> | 2015-05-05 15:25:32 -0500 |
commit | 22cd24a1fe33b6bc9f52a600feb5cdb8d868d50f (patch) | |
tree | a2c854b5ed2b746017bd975a241f85b7080ffa4c /src/creature.cpp | |
parent | afcf5f509a318ee66a16690f204f03dee701722e (diff) |
fixed list to make it easy to add more creatures/resources.
need to figure out how to generate more random numbers
after - implement resource amount and ability to eat
Diffstat (limited to 'src/creature.cpp')
-rw-r--r-- | src/creature.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/creature.cpp b/src/creature.cpp index c9f9fa0..8e86c0d 100644 --- a/src/creature.cpp +++ b/src/creature.cpp @@ -4,7 +4,14 @@ Creature::Creature(Window m, std::string s) { texture = loadTexture(s, m); renderer = m.getRenderer(); - x=y=500; + + srand(time(NULL)); + int z = rand()%800; + y=z; + + z = rand()%800; + x=z; + std::cout << x << ' ' << y << std::endl; //For the test resource xT=yT=300; |