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authortom <tombarrett@siu.edu>2017-01-14 11:56:33 -0600
committertom <tombarrett@siu.edu>2017-01-14 11:56:33 -0600
commitf2f0867edd0d9624a77e4e5db39825b8ea1a55d0 (patch)
tree1ead1fa412bd7c2e791310c7cb7bbe84c79696a4 /inc
parentb97a54b8acd113e99871fdb0f683e27e0912bf42 (diff)
completly remove location structure and replaced it with sdl_rect
Diffstat (limited to 'inc')
-rw-r--r--inc/creature.hpp17
-rw-r--r--inc/entity.hpp5
-rw-r--r--inc/list.hpp7
-rw-r--r--inc/location.hpp13
-rw-r--r--inc/main.hpp1
-rw-r--r--inc/resource.hpp5
6 files changed, 12 insertions, 36 deletions
diff --git a/inc/creature.hpp b/inc/creature.hpp
index 8515bc0..f51d083 100644
--- a/inc/creature.hpp
+++ b/inc/creature.hpp
@@ -4,23 +4,21 @@
#include <SDL2/SDL.h>
#include <list>
-#include "location.hpp"
#include "entity.hpp"
#include "constants.hpp"
class Creature: public Entity
{
public:
- Creature(Window m, int size);
+ Creature(Window m, SDL_Rect R);
void Behavior();
void Action();
void Priority();
void setTarget();
- void Move(Location l);
+ void Move(SDL_Rect R);
void giveN(list<Entity*> n){N = n;};
- Location getLocation(){return L;};
- double Distance(Location A, Location B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));};
+ double Distance(SDL_Rect A, SDL_Rect B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));};
int getHealth(){return health;};
bool doesItHaveTarget(){return hasTarget;};
int getBestSense(){return bestSense;};
@@ -28,14 +26,15 @@ class Creature: public Entity
private:
bool hasTarget;
bool wander;
- Location wTarget;
+ SDL_Rect wTarget;
+
int health;
- int reach = CREATURE_REACH;
+ int reach;
int maxHealth;
bool hungry;
- int speed = CREATURE_SPEED;
+ int speed;
bool able;
- int bestSense = CREATURE_BEST_SENSE;
+ int bestSense;
list<Entity*> N;
Entity *target;
diff --git a/inc/entity.hpp b/inc/entity.hpp
index d02f689..5941a9c 100644
--- a/inc/entity.hpp
+++ b/inc/entity.hpp
@@ -2,17 +2,13 @@
#define entity_h
#include "window.hpp"
-#include "location.hpp"
class Entity
{
public:
- void Init(Window m);
- void Init(Window m, Location z);
void Place();
int getType(){return type;};
- Location getLocation(){return L;};
SDL_Rect getRect(){return rect;};
virtual void eat(void){};
@@ -21,7 +17,6 @@ class Entity
protected:
int type;
SDL_Rect rect;
- Location L;
SDL_Renderer* renderer;
};
diff --git a/inc/list.hpp b/inc/list.hpp
index 8cf409b..6800b34 100644
--- a/inc/list.hpp
+++ b/inc/list.hpp
@@ -1,12 +1,12 @@
#ifndef list_h
#define list_h
+#include <SDL2/SDL.h>
#include <list>
#include "creature.hpp"
#include "resource.hpp"
#include "window.hpp"
-#include "location.hpp"
#include "constants.hpp"
class List
@@ -15,12 +15,11 @@ class List
List(Window m);
void Behavior();
void Place();
- double Distance(Location A, Location B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));};
+ double Distance(SDL_Rect A, SDL_Rect B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));};
list<Entity*> getNear(Creature C);
private:
- //vectors containing objects of each type
- Window main = Window("no");//will be needed for adding R's and C's after constructor.
+ Window main = Window("do not create new window.");
list<Resource> R;
list<Creature> C;
};
diff --git a/inc/location.hpp b/inc/location.hpp
deleted file mode 100644
index 5392e9b..0000000
--- a/inc/location.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifndef location_h
-#define location_h
-
-class Location
-{
- public:
- Location(int x1, int y1){x=x1;y=y1;};
- Location(){x=y=0;};
- int x;
- int y;
-};
-
-#endif
diff --git a/inc/main.hpp b/inc/main.hpp
index d20f7ef..82a78c8 100644
--- a/inc/main.hpp
+++ b/inc/main.hpp
@@ -7,7 +7,6 @@
#include "creature.hpp"
#include "resource.hpp"
#include "list.hpp"
-#include "location.hpp"
#include "timer.hpp"
#endif
diff --git a/inc/resource.hpp b/inc/resource.hpp
index 5f70585..ed9f098 100644
--- a/inc/resource.hpp
+++ b/inc/resource.hpp
@@ -2,16 +2,13 @@
#define resource_h
#include "entity.hpp"
-#include "location.hpp"
class Resource: public Entity
{
public:
- Resource(Window m, int size);
- Resource(Window m, int size, Location z);
+ Resource(Window m, SDL_Rect Rect);
void eat();
- Location getLocation(){return L;};
int getAmount(){return amount;};
private: