diff options
author | majortom6 <tombarrett@siu.edu> | 2017-02-19 09:17:35 -0600 |
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committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:41 -0600 |
commit | 5c46e0f0a924989201c6784b0f956bc442f14a7e (patch) | |
tree | 33b5889b872023bd7d414f7baec45706330813b3 /inc/opengl/shaders/basicshader.vert | |
parent | 2cc21176467d4501adb7bfb9ee03eb9a2a7d14f2 (diff) |
-removed glm library, its in the debian repos
-made opengl and sdl folders in includes, moved various *hpps to them
Diffstat (limited to 'inc/opengl/shaders/basicshader.vert')
-rw-r--r-- | inc/opengl/shaders/basicshader.vert | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/inc/opengl/shaders/basicshader.vert b/inc/opengl/shaders/basicshader.vert new file mode 100644 index 0000000..f17aef5 --- /dev/null +++ b/inc/opengl/shaders/basicshader.vert @@ -0,0 +1,15 @@ +#version 320 es +in highp vec2 pos; +in highp vec3 color; +in highp float sides; +uniform mat4 MVP; + +out highp vec3 fColor; +out highp float vSides; + +void main() +{ + gl_Position = MVP * vec4(pos, 0.0, 1.0); + fColor = color; + vSides = sides; +} |