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author | Tom Barrett <tombarrett@siu.edu> | 2017-03-12 11:07:22 -0500 |
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committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-12 11:07:22 -0500 |
commit | 836f56a40fa4a2b8e68c23b2c299e50fefe0c15d (patch) | |
tree | 56ca750d4f2c93b5a72d52fd7c1d4b575b3c061a /README.md | |
parent | 8f5a73f1daba39c8b0175036cf688f8ce1399a8f (diff) |
-renamed constants to fit new datatypes
-reimplemented corpses
-implemented hunger and starving (if creature is starving they will eat corpses and will take damage)
-removed sides data from dna (think it is irrelavent)
-removed data from dna that is not used for plants
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -5,10 +5,10 @@ apt install libsdl2-dev libglm-dev libglew-dev ideas - make code compilable on various distrobutions (maybe wangblows if not too big of changes) -- camera zoom -- collision -- carnivores / omnivores -- click to add entities +- camera zoom / movement +- maybe collision +- omnivores +- click to add new organisms - randomly generate new types of creatures - gui speed up / down - DNA mutations with normal distrobution |