summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorTom Barrett <tombarrett@siu.edu>2017-03-12 11:07:22 -0500
committerTom Barrett <tombarrett@siu.edu>2017-03-12 11:07:22 -0500
commit836f56a40fa4a2b8e68c23b2c299e50fefe0c15d (patch)
tree56ca750d4f2c93b5a72d52fd7c1d4b575b3c061a /README.md
parent8f5a73f1daba39c8b0175036cf688f8ce1399a8f (diff)
-renamed constants to fit new datatypes
-reimplemented corpses -implemented hunger and starving (if creature is starving they will eat corpses and will take damage) -removed sides data from dna (think it is irrelavent) -removed data from dna that is not used for plants
Diffstat (limited to 'README.md')
-rw-r--r--README.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/README.md b/README.md
index 4cc0100..899c057 100644
--- a/README.md
+++ b/README.md
@@ -5,10 +5,10 @@ apt install libsdl2-dev libglm-dev libglew-dev
ideas
- make code compilable on various distrobutions (maybe wangblows if not too big of changes)
-- camera zoom
-- collision
-- carnivores / omnivores
-- click to add entities
+- camera zoom / movement
+- maybe collision
+- omnivores
+- click to add new organisms
- randomly generate new types of creatures
- gui speed up / down
- DNA mutations with normal distrobution