1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
|
// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package encode implements an encoder middleware for Caddy. The initial
// enhancements related to Accept-Encoding, minimum content length, and
// buffer/writer pools were adapted from https://github.com/xi2/httpgzip
// then modified heavily to accommodate modular encoders and fix bugs.
// Code borrowed from that repository is Copyright (c) 2015 The Httpgzip Authors.
package encode
import (
"bytes"
"encoding/json"
"fmt"
"io"
"net/http"
"sort"
"strconv"
"strings"
"sync"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/modules/caddyhttp"
)
func init() {
caddy.RegisterModule(Encode{})
}
// Encode is a middleware which can encode responses.
type Encode struct {
EncodingsRaw map[string]json.RawMessage `json:"encodings,omitempty"`
Prefer []string `json:"prefer,omitempty"`
MinLength int `json:"minimum_length,omitempty"`
writerPools map[string]*sync.Pool // TODO: these pools do not get reused through config reloads...
}
// CaddyModule returns the Caddy module information.
func (Encode) CaddyModule() caddy.ModuleInfo {
return caddy.ModuleInfo{
Name: "http.handlers.encode",
New: func() caddy.Module { return new(Encode) },
}
}
// Provision provisions enc.
func (enc *Encode) Provision(ctx caddy.Context) error {
for modName, rawMsg := range enc.EncodingsRaw {
val, err := ctx.LoadModule("http.encoders."+modName, rawMsg)
if err != nil {
return fmt.Errorf("loading encoder module '%s': %v", modName, err)
}
encoding := val.(Encoding)
err = enc.addEncoding(encoding)
if err != nil {
return err
}
}
enc.EncodingsRaw = nil // allow GC to deallocate
if enc.MinLength == 0 {
enc.MinLength = defaultMinLength
}
return nil
}
func (enc *Encode) ServeHTTP(w http.ResponseWriter, r *http.Request, next caddyhttp.Handler) error {
for _, encName := range acceptedEncodings(r) {
if _, ok := enc.writerPools[encName]; !ok {
continue // encoding not offered
}
w = enc.openResponseWriter(encName, w)
defer w.(*responseWriter).Close()
break
}
return next.ServeHTTP(w, r)
}
func (enc *Encode) addEncoding(e Encoding) error {
ae := e.AcceptEncoding()
if ae == "" {
return fmt.Errorf("encoder does not specify an Accept-Encoding value")
}
if _, ok := enc.writerPools[ae]; ok {
return fmt.Errorf("encoder already added: %s", ae)
}
if enc.writerPools == nil {
enc.writerPools = make(map[string]*sync.Pool)
}
enc.writerPools[ae] = &sync.Pool{
New: func() interface{} {
return e.NewEncoder()
},
}
return nil
}
// openResponseWriter creates a new response writer that may (or may not)
// encode the response with encodingName. The returned response writer MUST
// be closed after the handler completes.
func (enc *Encode) openResponseWriter(encodingName string, w http.ResponseWriter) *responseWriter {
var rw responseWriter
return enc.initResponseWriter(&rw, encodingName, w)
}
// initResponseWriter initializes the responseWriter instance
// allocated in openResponseWriter, enabling mid-stack inlining.
func (enc *Encode) initResponseWriter(rw *responseWriter, encodingName string, wrappedRW http.ResponseWriter) *responseWriter {
buf := bufPool.Get().(*bytes.Buffer)
buf.Reset()
// The allocation of ResponseWriterWrapper might be optimized as well.
rw.ResponseWriterWrapper = &caddyhttp.ResponseWriterWrapper{ResponseWriter: wrappedRW}
rw.encodingName = encodingName
rw.buf = buf
rw.config = enc
return rw
}
// responseWriter writes to an underlying response writer
// using the encoding represented by encodingName and
// configured by config.
type responseWriter struct {
*caddyhttp.ResponseWriterWrapper
encodingName string
w Encoder
buf *bytes.Buffer
config *Encode
statusCode int
}
// WriteHeader stores the status to write when the time comes
// to actually write the header.
func (rw *responseWriter) WriteHeader(status int) {
rw.statusCode = status
}
// Write writes to the response. If the response qualifies,
// it is encoded using the encoder, which is initialized
// if not done so already.
func (rw *responseWriter) Write(p []byte) (int, error) {
var n, written int
var err error
if rw.buf != nil && rw.config.MinLength > 0 {
written = rw.buf.Len()
_, err := rw.buf.Write(p)
if err != nil {
return 0, err
}
rw.init()
p = rw.buf.Bytes()
defer func() {
bufPool.Put(rw.buf)
rw.buf = nil
}()
}
// before we write to the response, we need to make
// sure the header is written exactly once; we do
// that by checking if a status code has been set,
// and if so, that means we haven't written the
// header OR the default status code will be written
// by the standard library
if rw.statusCode > 0 {
rw.ResponseWriter.WriteHeader(rw.statusCode)
rw.statusCode = 0
}
switch {
case rw.w != nil:
n, err = rw.w.Write(p)
default:
n, err = rw.ResponseWriter.Write(p)
}
n -= written
if n < 0 {
n = 0
}
return n, err
}
// Close writes any remaining buffered response and
// deallocates any active resources.
func (rw *responseWriter) Close() error {
var err error
// only attempt to write the remaining buffered response
// if there are any bytes left to write; otherwise, if
// the handler above us returned an error without writing
// anything, we'd write to the response when we instead
// should simply let the error propagate back down; this
// is why the check for rw.buf.Len() > 0 is crucial
if rw.buf != nil && rw.buf.Len() > 0 {
rw.init()
p := rw.buf.Bytes()
defer func() {
bufPool.Put(rw.buf)
rw.buf = nil
}()
switch {
case rw.w != nil:
_, err = rw.w.Write(p)
default:
_, err = rw.ResponseWriter.Write(p)
}
} else if rw.statusCode != 0 {
// it is possible that a body was not written, and
// a header was not even written yet, even though
// we are closing; ensure the proper status code is
// written exactly once, or we risk breaking requests
// that rely on If-None-Match, for example
rw.ResponseWriter.WriteHeader(rw.statusCode)
rw.statusCode = 0
}
if rw.w != nil {
err2 := rw.w.Close()
if err2 != nil && err == nil {
err = err2
}
rw.config.writerPools[rw.encodingName].Put(rw.w)
rw.w = nil
}
return err
}
// init should be called before we write a response, if rw.buf has contents.
func (rw *responseWriter) init() {
if rw.Header().Get("Content-Encoding") == "" && rw.buf.Len() >= rw.config.MinLength {
rw.w = rw.config.writerPools[rw.encodingName].Get().(Encoder)
rw.w.Reset(rw.ResponseWriter)
rw.Header().Del("Content-Length") // https://github.com/golang/go/issues/14975
rw.Header().Set("Content-Encoding", rw.encodingName)
rw.Header().Add("Vary", "Accept-Encoding")
}
rw.Header().Del("Accept-Ranges") // we don't know ranges for dynamically-encoded content
}
// acceptedEncodings returns the list of encodings that the
// client supports, in descending order of preference. If
// the Sec-WebSocket-Key header is present then non-identity
// encodings are not considered. See
// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html.
func acceptedEncodings(r *http.Request) []string {
acceptEncHeader := r.Header.Get("Accept-Encoding")
websocketKey := r.Header.Get("Sec-WebSocket-Key")
if acceptEncHeader == "" {
return []string{}
}
var prefs []encodingPreference
for _, accepted := range strings.Split(acceptEncHeader, ",") {
parts := strings.Split(accepted, ";")
encName := strings.ToLower(strings.TrimSpace(parts[0]))
// determine q-factor
qFactor := 1.0
if len(parts) > 1 {
qFactorStr := strings.ToLower(strings.TrimSpace(parts[1]))
if strings.HasPrefix(qFactorStr, "q=") {
if qFactorFloat, err := strconv.ParseFloat(qFactorStr[2:], 32); err == nil {
if qFactorFloat >= 0 && qFactorFloat <= 1 {
qFactor = qFactorFloat
}
}
}
}
// encodings with q-factor of 0 are not accepted;
// use a small theshold to account for float precision
if qFactor < 0.00001 {
continue
}
// don't encode WebSocket handshakes
if websocketKey != "" && encName != "identity" {
continue
}
prefs = append(prefs, encodingPreference{
encoding: encName,
q: qFactor,
})
}
// sort preferences by descending q-factor
sort.Slice(prefs, func(i, j int) bool { return prefs[i].q > prefs[j].q })
// TODO: If no preference, or same pref for all encodings,
// and not websocket, use default encoding ordering (enc.Prefer)
// for those which are accepted by the client
prefEncNames := make([]string, len(prefs))
for i := range prefs {
prefEncNames[i] = prefs[i].encoding
}
return prefEncNames
}
// encodingPreference pairs an encoding with its q-factor.
type encodingPreference struct {
encoding string
q float64
}
// Encoder is a type which can encode a stream of data.
type Encoder interface {
io.WriteCloser
Reset(io.Writer)
}
// Encoding is a type which can create encoders of its kind
// and return the name used in the Accept-Encoding header.
type Encoding interface {
AcceptEncoding() string
NewEncoder() Encoder
}
var bufPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
// defaultMinLength is the minimum length at which to compress content.
const defaultMinLength = 512
// Interface guards
var (
_ caddy.Provisioner = (*Encode)(nil)
_ caddyhttp.MiddlewareHandler = (*Encode)(nil)
_ caddyhttp.HTTPInterfaces = (*responseWriter)(nil)
)
|