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-rw-r--r--src/Character.cpp62
-rw-r--r--src/Frame.cpp42
-rw-r--r--src/List.cpp7
-rw-r--r--src/main.cpp7
4 files changed, 62 insertions, 56 deletions
diff --git a/src/Character.cpp b/src/Character.cpp
index d5f8bc0..24ed475 100644
--- a/src/Character.cpp
+++ b/src/Character.cpp
@@ -13,65 +13,47 @@ void Character::draw(WINDOW * w)
mvwaddch(w,l.x,l.y,symbol);
}
-void Character::action(vector <Character> men)
+void Character::action(vector <Character> men, vector <Location> impassable)
{
if(order == "wander")
- {
- Location Lo;
+ {
int r = rand()%15+1;
+ bool stay = false;
+ Location L;
if(r==1)
- {
- Lo.x = l.x+1;
- Lo.y = l.y;
- }
+ L = Location(l.x+1,l.y);
else if(r==2)
- {
- Lo.x = l.x-1;
- Lo.y = l.y;
- }
+ L = Location(l.x-1,l.y);
else if(r==3)
- {
- Lo.x = l.x;
- Lo.y = l.y+1;
- }
+ L = Location(l.x,l.y+1);
else if(r==4)
- {
- Lo.x = l.x;
- Lo.y = l.y-1;
- }
+ L = Location(l.x,l.y-1);
else if(r==5)
- {
- Lo.x = l.x+1;
- Lo.y = l.y+1;
- }
+ L = Location(l.x+1,l.x+1);
else if(r==6)
- {
- Lo.x = l.x-1;
- Lo.y = l.y-1;
- }
+ L = Location(l.x-1,l.y-1);
else if(r==7)
- {
- Lo.x = l.x+1;
- Lo.y = l.y-1;
- }
+ L = Location(l.x+1,l.y-1);
else if(r==8)
- {
- Lo.x = l.x-1;
- Lo.y = l.y+1;
- }
+ L = Location(l.x-1,l.y+1);
else
- Lo = l;
+ stay = true;
- if(check(Lo,men))
- move(Lo);
+ if (!stay)
+ if(check(L,men,impassable))
+ move(L);
}
}
-bool Character::check(Location L, vector <Character> men)
+bool Character::check(Location L, vector <Character> men, vector <Location> impassable)
{
for(int i = 0; i < men.size(); i++)
if(L.x == men[i].getLocation().x && L.y == men[i].getLocation().y)
return false;
-
+
+ for(int i = 0; i < impassable.size(); i++)
+ if(L.x == impassable[i].x && L.y == impassable[i].y)
+ return false;
+
return true;
}
diff --git a/src/Frame.cpp b/src/Frame.cpp
index c63aeb4..ca0e41e 100644
--- a/src/Frame.cpp
+++ b/src/Frame.cpp
@@ -4,7 +4,7 @@ Frame::Frame(string location, int nRow, int nCol)
{
hasSuper = FALSE;
super = NULL;
-
+ filled = false;
int i, j=0;
string line;
ifstream file (location);
@@ -31,6 +31,7 @@ Frame::Frame(string location, int nRow, int nCol)
Frame::Frame(Frame &sw, int rows, int cols, int nRow, int nCol)
{
+ filled = false;
hasSuper = TRUE;
super = sw.getWin();
w = derwin(super,rows,cols,nRow,nCol);
@@ -103,28 +104,51 @@ void Frame::move(int nRow, int nCol)
void Frame::fillWindow()
{
- if(!colored)
- for(int i = 0; i < width; i++)
- for(int j = 0; j < height; j++)
+
+ for(int i = 0; i < width; i++)
+ for(int j = 0; j < height; j++)
+ {
+ if(m[j][i] == 'O' || m[j][i] == '0')
{
- if(m[j][i] == 'O' || m[j][i] == '0')
- wattron(w,COLOR_PAIR(2));
- else
- wattron(w,COLOR_PAIR(1));
- mvwaddch(w,j,i,m[j][i]);
+ wattron(w,COLOR_PAIR(2));
+ if(!filled)
+ {
+ Location l(j,i);
+ impassable.push_back(l);
+ }
}
+ else
+ wattron(w,COLOR_PAIR(1));
+
+ mvwaddch(w,j,i,m[j][i]);
+ }
wattron(w,COLOR_PAIR(3));
for(int y = 0; y < height; ++y)
{
mvwaddch(w, y, 0, '-');
mvwaddch(w, y, width - 1, '-');
+ if(!filled)
+ {
+ Location l1(y,0);
+ Location l2(y,width-1);
+ impassable.push_back(l1);
+ impassable.push_back(l2);
+ }
}
for(int x = 0; x < width; ++x)
{
mvwaddch(w, 0, x, '|');
mvwaddch(w, height - 1, x, '|');
+ if(!filled)
+ {
+ Location l1(0,x);
+ Location l2(height-1,x);
+ impassable.push_back(l1);
+ impassable.push_back(l2);
+ }
}
wattroff(w,COLOR_PAIR(3));
+ filled = true;
}
diff --git a/src/List.cpp b/src/List.cpp
index d4bc796..fefb37d 100644
--- a/src/List.cpp
+++ b/src/List.cpp
@@ -1,8 +1,8 @@
#include "List.hpp"
-List::List()
+List::List(vector <Location> i)
{
- for(int i = 0; i < 50; i++)
+ for(int i = 0; i < 10; i++)
{
Location L;
L.x = 150;
@@ -10,6 +10,7 @@ List::List()
Character x ('@',4,L);
men.push_back(x);
}
+ impassable = i;
}
void List::draw(WINDOW * w)
@@ -21,5 +22,5 @@ void List::draw(WINDOW * w)
void List::action()
{
for(int i = 0; i < men.size(); i++)
- men[i].action(men);
+ men[i].action(men,impassable);
}
diff --git a/src/main.cpp b/src/main.cpp
index c0d59af..8f5208f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -6,14 +6,13 @@ int main()
Frame map("scripts/map.txt",0,0);
Frame view(map,s.getHeight(),s.getWidth(),0,0);
- List L;
- Location l;
- l.x =150;
- l.y =150;
+ Location l(150,150);
Character cursor('X',3,l);
map.fillWindow();
+ List L(map.getImpassable());
+
L.draw(map.getWin());
cursor.draw(map.getWin());