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2018-04-11
-moved over to hashmap
tom barrett
2018-04-11
-added mining module (doesnt do anything yet), -added storage and items ↵
tom barrett
(also dont do anything) -serialized bools in engines
2018-04-05
-changed all data strings to recv strings (just more appropriate name)
tom barrett
2018-04-05
-changed how data is passed (learned you can serialize a vec) -added ↵
tom barrett
targeting struct to ship and got timer prototype
2018-03-19
-pass module information in a serializable way
tom barrett
2018-03-13
-added matching velocity vector of target and creating a velocity vector to ↵
tom barrett
target
2018-02-28
-moved server modules into their respecive modules
tom barrett
2018-02-27
-now use velocity and position vector, astroids are now randomly populated
tom barrett
2018-02-27
-set up display for navigation system
tom barrett
2018-02-23
-changed to floats and got vec type
tom barrett
2018-02-23
-found way to downcast and created new struct
tom barrett
2018-02-22
-got now a trait which resembles polymorphism for new objects
tom barrett
2018-02-21
-moving engines shows change on dashboard
tom barrett
2018-02-21
-got engine and dashboard data sending
tom barrett
2018-02-20
-starting out
tom barrett