Age | Commit message (Expand) | Author |
2018-04-05 | -changed how data is passed (learned you can serialize a vec) -added targetin... | tom barrett |
2018-03-19 | -pass module information in a serializable way | tom barrett |
2018-03-13 | -added matching velocity vector of target and creating a velocity vector to t... | tom barrett |
2018-03-12 | -better implementation of server navigation and added range checking of targets | tom barrett |
2018-03-05 | -brought back downcasting, moved connection functions inside the structure | tom barrett |
2018-03-01 | -added copying of mass vector, fixed buildmass bug, and allow giving of target | tom barrett |
2018-02-28 | -got rid of erased-serde, set up navigation better | tom barrett |
2018-02-28 | -moved server modules into their respecive modules | tom barrett |
2018-02-28 | -pretext to adding target | tom barrett |
2018-02-27 | -astroids moving slowly | tom barrett |
2018-02-27 | -added ability for ships to slow their velocity vector with one keypress | tom barrett |
2018-02-27 | -now use velocity and position vector, astroids are now randomly populated | tom barrett |
2018-02-27 | -set up display for navigation system | tom barrett |
2018-02-26 | -figured out way to deserialize using serde_erased | tom barrett |
2018-02-23 | -changed to floats and got vec type | tom barrett |
2018-02-23 | prettier way to filter | tom barrett |
2018-02-23 | various ways potentially to deserialize? | tom barrett |
2018-02-23 | -found way to downcast and created new struct | tom barrett |
2018-02-22 | -believe found a way to tell if connection has closed | tom barrett |
2018-02-22 | -got now a trait which resembles polymorphism for new objects | tom barrett |
2018-02-21 | -added all directions | tom barrett |
2018-02-21 | -moving engines shows change on dashboard | tom barrett |
2018-02-21 | -got engine and dashboard data sending | tom barrett |
2018-02-20 | -starting out | tom barrett |