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extern crate pancurses;
use location::Location;
use character::Character;
use constants::Colors;
pub struct List{
pub men : Vec<Character>,
impassable_locations : Vec<Location>,
}
impl List {
pub fn new(impassable_locations : Vec<Location>) -> List {
let mut men = Vec::new();
for i in 0..3 {
men.push(Character::new('@', Colors::BlueUnit as u8, Location{ x : 150, y : 150+i }));
}
List {
men : men,
impassable_locations : impassable_locations,
}
}
pub fn action(&mut self) {
for i in 0..self.men.len() {
let location = self.men[i].location.clone();
let free_locations = self.get_free_locations(location);
self.men[i].action(free_locations);
}
}
fn get_free_locations(&mut self, location : Location) -> Vec<Location> {
let mut potential_locations = location.get_around();
potential_locations.retain(|potential_location| {
let mut keep = true;
for man in self.men.iter() {
if potential_location == &man.location {
keep = false;
}
}
for impassable_location in self.impassable_locations.iter() {
if potential_location == impassable_location {
keep = false;
}
}
keep
});
potential_locations
}
}
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