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AgeCommit message (Collapse)Author
2017-11-24-gave threads more time to calculate before joining (would even like to do a ↵Tom Barrett
non blocking join one day)
2017-11-24-added threaded path calculationTom Barrett
2017-11-24-made all character variables privateTom Barrett
-moved path calculation to list level -moved needs_path to a function
2017-11-24-added giving a grid placement orderTom Barrett
2017-11-23-i believe this will be fasterTom Barrett
2017-11-23-fixed path bugTom Barrett
2017-11-23-added giving a destination to unitsTom Barrett
2017-11-23-added pathfindingTom Barrett
2017-11-02- added color constants, fixed some syntax, and changed method ofTom Barrett
getting potential locations
2017-11-02-units now move respect impassable locations, syntax more uniformTom Barrett
2017-10-25-moved drawing to the map and out of characterTom Barrett
-now will just compute free spaces at list level and pass to characters
2017-10-25-centering now works properlyTom Barrett
2017-10-24-centering works more closelyTom Barrett
2017-10-23-decent starting point, but centering does not seem to be workingTom Barrett