Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-24 | -gave threads more time to calculate before joining (would even like to do a ↵ | Tom Barrett | |
non blocking join one day) | |||
2017-11-24 | -added threaded path calculation | Tom Barrett | |
2017-11-24 | -made all character variables private | Tom Barrett | |
-moved path calculation to list level -moved needs_path to a function | |||
2017-11-24 | -added giving a grid placement order | Tom Barrett | |
2017-11-23 | -fixed path bug | Tom Barrett | |
2017-11-23 | -added giving a destination to units | Tom Barrett | |
2017-11-23 | -added pathfinding | Tom Barrett | |
2017-11-02 | -units now move respect impassable locations, syntax more uniform | Tom Barrett | |
2017-10-25 | -moved drawing to the map and out of character | Tom Barrett | |
-now will just compute free spaces at list level and pass to characters | |||
2017-10-23 | -decent starting point, but centering does not seem to be working | Tom Barrett | |