index
:
pax-romana
master
ggez game demo
System administrator
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map.rs
Age
Commit message (
Collapse
)
Author
2019-08-19
created abstraction between world and game, added temlate for dialogtrees
tom barrett
2019-07-10
animation now always works, added player spawn
tom barrett
2019-07-07
reorganized
tom barrett
2019-07-05
now a cells struct whichs layers own, which takes from tileset tiles
tom barrett
2019-07-05
removed math, operable to map and layers, on the way to merging tile and frame
tom barrett
2019-07-02
entities now spawn on points
tom barrett
2019-06-27
tiles can now animate
tom barrett
2019-06-26
now can parse tile properties
tom barrett
2019-06-22
now draw at the tile level
tom barrett
2019-06-22
reordered layers, now added rotation of tiles, fixed tileset mapping bug
tom barrett
2019-06-19
camera now doesnt display unused map
tom barrett
2019-06-18
much better way of receiving xml
tom barrett
2019-06-18
added camera struct, moved map drawing to map struct, now draws a character ↵
tom barrett
that moves
2019-06-16
movement of camera
tom barrett
2019-06-16
layers now supported
tom barrett
2019-06-16
created new parser
tom barrett