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authortom barrett <spalf0@gmail.com>2019-06-22 06:36:40 -0500
committertom barrett <spalf0@gmail.com>2019-06-22 06:36:40 -0500
commit324fce116cc8daacf64ba49ecc8a2b833aaf4a40 (patch)
treea1f9fe8b33311d1207408d158b33a346e29d84b2 /src/tileset.rs
parentc182662e06b3134e51db938371a0b313d2948d7c (diff)
reordered layers, now added rotation of tiles, fixed tileset mapping bug
Diffstat (limited to 'src/tileset.rs')
-rw-r--r--src/tileset.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tileset.rs b/src/tileset.rs
index 17f4f61..ae65097 100644
--- a/src/tileset.rs
+++ b/src/tileset.rs
@@ -22,12 +22,12 @@ impl Tileset {
let mut tiles = Vec::new();
tiles.push(Rect::zero());
+ let w = 1.0 / columns as f32;
+ let h = 1.0 / rows as f32;
for r in 0..rows {
for c in 0..columns {
let x = c as f32 / columns as f32;
let y = r as f32 / rows as f32;
- let w = (c as f32 + 1.0) / columns as f32;
- let h = (r as f32 + 1.0) / rows as f32;
tiles.push(Rect::new(x, y, w, h));
}
}