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#include "resource.hpp"
Resource::Resource(Location t)
{
L = t;
if(L.x == 0 && L.y == 0){
L.x = -30 + static_cast <float> (rand()) / (static_cast <float> (RAND_MAX/(30.0-(-30.0))));
L.y = -30 + static_cast <float> (rand()) / (static_cast <float> (RAND_MAX/(30.0-(-30.0))));
}
gfxData.x = L.x;
gfxData.y = L.y;
gfxData.r = 0.0;
gfxData.g = 1.0;
gfxData.b = 0.0;
gfxData.sides = 10.0;
type = RESOURCE_TYPE;
amount = RESOURCE_AMOUNT_START;
growAmount = RESOURCE_GROW;
}
void Resource::eat(int bite)
{
amount-=bite;
}
void Resource::grow()
{
if(amount < RESOURCE_AMOUNT_MAX){
amount+=growAmount;
L.h = L.w = map(amount,0,RESOURCE_AMOUNT_MAX,0,RESOURCE_SIZE_MAX);
}
}
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