#include "entity.hpp" void Entity::Place() { if(type == CREATURE_TYPE){ if(gender) SDL_SetRenderDrawColor(renderer,255,0,0,255); else if(pregnate) SDL_SetRenderDrawColor(renderer,255,0,255,255); else SDL_SetRenderDrawColor(renderer,0,0,255,255); } else if (type == RESOURCE_TYPE) SDL_SetRenderDrawColor(renderer,0,255,0,255); SDL_RenderFillRect(renderer, &rect); SDL_SetRenderDrawColor(renderer,0,0,0,0); }