#ifndef window_h #define window_h //Theres alot here that are probs not used, needs cleaning #include #include #include #include #include #include #include #include #include #include #include using namespace std; class Window { public: Window(); Window(string){}; void Destroy(); void Clear(); void Render(); SDL_Renderer* getRenderer(); private: SDL_Window* main; SDL_Renderer* renderer; }; #endif