From 5c46e0f0a924989201c6784b0f956bc442f14a7e Mon Sep 17 00:00:00 2001 From: majortom6 Date: Sun, 19 Feb 2017 09:17:35 -0600 Subject: -removed glm library, its in the debian repos -made opengl and sdl folders in includes, moved various *hpps to them --- inc/glm/gtx/euler_angles.hpp | 156 ------------------------------------------- 1 file changed, 156 deletions(-) delete mode 100644 inc/glm/gtx/euler_angles.hpp (limited to 'inc/glm/gtx/euler_angles.hpp') diff --git a/inc/glm/gtx/euler_angles.hpp b/inc/glm/gtx/euler_angles.hpp deleted file mode 100644 index 4d4353b..0000000 --- a/inc/glm/gtx/euler_angles.hpp +++ /dev/null @@ -1,156 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////////// -/// OpenGL Mathematics (glm.g-truc.net) -/// -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) -/// Permission is hereby granted, free of charge, to any person obtaining a copy -/// of this software and associated documentation files (the "Software"), to deal -/// in the Software without restriction, including without limitation the rights -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -/// copies of the Software, and to permit persons to whom the Software is -/// furnished to do so, subject to the following conditions: -/// -/// The above copyright notice and this permission notice shall be included in -/// all copies or substantial portions of the Software. -/// -/// Restrictions: -/// By making use of the Software for military purposes, you choose to make -/// a Bunny unhappy. -/// -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -/// THE SOFTWARE. -/// -/// @ref gtx_euler_angles -/// @file glm/gtx/euler_angles.hpp -/// @date 2005-12-21 / 2011-06-07 -/// @author Christophe Riccio -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_euler_angles GLM_GTX_euler_angles -/// @ingroup gtx -/// -/// @brief Build matrices from Euler angles. -/// -/// need to be included to use these functionalities. -/////////////////////////////////////////////////////////////////////////////////// - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) -# pragma message("GLM: GLM_GTX_euler_angles extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_euler_angles - /// @{ - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X. - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleX( - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y. - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleY( - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z. - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleZ( - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleXY( - T const & angleX, - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleYX( - T const & angleY, - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleXZ( - T const & angleX, - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleZX( - T const & angle, - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleYZ( - T const & angleY, - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleZY( - T const & angleZ, - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 eulerAngleYXZ( - T const & yaw, - T const & pitch, - T const & roll); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 yawPitchRoll( - T const & yaw, - T const & pitch, - T const & roll); - - /// Creates a 2D 2 * 2 rotation matrix from an euler angle. - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat2x2 orientate2(T const & angle); - - /// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle. - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat3x3 orientate3(T const & angle); - - /// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat3x3 orientate3(tvec3 const & angles); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template - GLM_FUNC_DECL tmat4x4 orientate4(tvec3 const & angles); - - /// @} -}//namespace glm - -#include "euler_angles.inl" -- cgit v1.2.3