summaryrefslogtreecommitdiff
path: root/src/main.cpp
AgeCommit message (Collapse)Author
2016-05-02spring cleaning, added framerate cap & started iterator replacementtom
2015-05-26revamped the list and creaturesTom
two bugs i can see right now -somehow when a resource has less than 0 amount it still sticks around (somewhat rare) -some creatures just bounce back and forth until they die not getting to their target
2015-05-08mergingtom
2015-05-07woo! detection is implemented albeit shittytom
2015-05-05fleshed out list, locations of all creatures and resources are now withintom
2015-05-05fixed list to make it easy to add more creatures/resources.tom
need to figure out how to generate more random numbers after - implement resource amount and ability to eat
2015-05-04process of implementing the unit list, have not compiled or testedTom Barrett
2015-05-02fixed in file namingtom
2015-05-02added basic movementtom
2015-05-01removed temp and made compilabletom
2015-05-01removed duplicates and redirected imagesTom Barrett
2015-04-30added creature and resource classestom
2015-04-30first committom