Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-07 | -began refractoring src | majortom6 | |
-reduced area creatures and resources spawn -everything should be on 8 spaces now -reorganized creatures action function to make more logical sense -stripped out unused parts of geoshader and spritebatch | |||
2017-03-07 | -removed glm library, its in the debian repos | majortom6 | |
-made opengl and sdl folders in includes, moved various *hpps to them | |||
2017-03-07 | -quadtree and opengl rendering are now in the master branch ! | iamn1ck | |
-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed |