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2017-03-12-renamed constants to fit new datatypesTom Barrett
-reimplemented corpses -implemented hunger and starving (if creature is starving they will eat corpses and will take damage) -removed sides data from dna (think it is irrelavent) -removed data from dna that is not used for plants
2017-03-07-removed the Graphics Data classmajortom6
-replaced with already implemented Rectangle, and put color and side variables in dna (can potentially remove the side variable if it does nothing important)
2017-03-07-REMOVED ENTITY, RESOURCE, AND CREATURE !majortom6
-replaced them all with one class, organism (always subject to change) -the dna type now is what differs creatures and resources -removed dead constants -may be a rogue segfault -also weird artifacts start showing if running long