Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-02 | implemented the location fully into entity | tom | |
2016-05-02 | spring cleaning | tom | |
2015-05-08 | added removal of resources once eaten, from the L and R vector | tom | |
creatures that done move don't die right now, we need them to wander if they dont have a priority **difficult** | |||
2015-05-08 | changed the color of the basic resource so no confusion with dead bodies and ↵ | Tom Barrett | |
fixed spacing | |||
2015-05-07 | Some variable names changed and many comments made so I understand what the ↵ | dakjos | |
fuck is going on | |||
2015-05-07 | woo! detection is implemented albeit shitty | tom | |
2015-05-06 | made list vector not get infinitly big | Tom Barrett | |
2015-05-05 | fleshed out list, locations of all creatures and resources are now within | tom | |