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|  | two bugs i can see right now
-somehow when a resource has less than 0 amount it still sticks around (somewhat rare)
-some creatures just bounce back and forth until they die not getting to their target | 
|  | creatures that done move don't die right now, we need them to wander if they dont have a priority
**difficult** | 
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|  | fixed spacing | 
|  | they currently don't have a way to gain health so they live short sad lives.
haven't compiled or tested, so more work needs to be done | 
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|  | Conflicts:
	src/list.cpp | 
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|  | fuck is going on | 
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|  | need to figure out how to generate more random numbers
after - implement resource amount and ability to eat | 
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