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-///////////////////////////////////////////////////////////////////////////////////
-/// OpenGL Mathematics (glm.g-truc.net)
-///
-/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
-/// Permission is hereby granted, free of charge, to any person obtaining a copy
-/// of this software and associated documentation files (the "Software"), to deal
-/// in the Software without restriction, including without limitation the rights
-/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-/// copies of the Software, and to permit persons to whom the Software is
-/// furnished to do so, subject to the following conditions:
-///
-/// The above copyright notice and this permission notice shall be included in
-/// all copies or substantial portions of the Software.
-///
-/// Restrictions:
-/// By making use of the Software for military purposes, you choose to make
-/// a Bunny unhappy.
-///
-/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-/// THE SOFTWARE.
-///
-/// @ref gtx_fast_square_root
-/// @file glm/gtx/fast_square_root.hpp
-/// @date 2006-01-04 / 2011-06-07
-/// @author Christophe Riccio
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root
-/// @ingroup gtx
-///
-/// @brief Fast but less accurate implementations of square root based functions.
-/// - Sqrt optimisation based on Newton's method,
-/// www.gamedev.net/community/forums/topic.asp?topic id=139956
-///
-/// <glm/gtx/fast_square_root.hpp> need to be included to use these functionalities.
-///////////////////////////////////////////////////////////////////////////////////
-
-#pragma once
-
-// Dependency:
-#include "../common.hpp"
-#include "../exponential.hpp"
-#include "../geometric.hpp"
-
-#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
-# pragma message("GLM: GLM_GTX_fast_square_root extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_square_root
- /// @{
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastSqrt(genType x);
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastInverseSqrt(genType x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastLength(genType x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T fastLength(vecType<T, P> const & x);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastDistance(genType x, genType y);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y);
-
- /// Faster than the common normalize function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastNormalize(genType const & x);
-
- /// @}
-}// namespace glm
-
-#include "fast_square_root.inl"