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authormajortom6 <tombarrett@siu.edu>2017-02-19 09:17:35 -0600
committerTom Barrett <tombarrett@siu.edu>2017-03-07 13:23:41 -0600
commit5c46e0f0a924989201c6784b0f956bc442f14a7e (patch)
tree33b5889b872023bd7d414f7baec45706330813b3 /inc/sdl/window.hpp
parent2cc21176467d4501adb7bfb9ee03eb9a2a7d14f2 (diff)
-removed glm library, its in the debian repos
-made opengl and sdl folders in includes, moved various *hpps to them
Diffstat (limited to 'inc/sdl/window.hpp')
-rw-r--r--inc/sdl/window.hpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/inc/sdl/window.hpp b/inc/sdl/window.hpp
new file mode 100644
index 0000000..fc0f325
--- /dev/null
+++ b/inc/sdl/window.hpp
@@ -0,0 +1,27 @@
+#ifndef window_h
+#define window_h
+
+#include <SDL2/SDL.h>
+#include <string>
+#include <iostream>
+#include <GL/glew.h>
+
+#include "constants.hpp"
+
+class Window
+{
+ public:
+ Window(int width, int height, const std::string& title);
+ void Clear(float r, float g, float b, float a);
+ void swapBuffers();
+ bool getClosed(){return closed;};
+
+ virtual ~Window();
+
+ private:
+ SDL_Window* main;
+ SDL_GLContext glContext;
+ bool closed;
+};
+
+#endif