diff options
author | Tom Barrett <tom@tombarrett.xyz> | 2022-04-24 21:45:30 +0200 |
---|---|---|
committer | Tom Barrett <tom@tombarrett.xyz> | 2022-04-24 21:45:30 +0200 |
commit | 718a09f8fd87d6c0d7e69ff0744802cba040b576 (patch) | |
tree | 8f359c1e518f2f64b6962d529058a4889b71cb16 /src/cell.rs | |
parent | d8a5e679e931c302da03d675caf4bd208dbde988 (diff) |
0_7
Diffstat (limited to 'src/cell.rs')
-rw-r--r-- | src/cell.rs | 79 |
1 files changed, 60 insertions, 19 deletions
diff --git a/src/cell.rs b/src/cell.rs index e4be4ac..6a818c5 100644 --- a/src/cell.rs +++ b/src/cell.rs @@ -1,10 +1,48 @@ use crate::constants; use bevy::prelude::*; +use bevy::utils::Duration; use rand::{ distributions::{Distribution, Standard}, Rng, }; +#[derive(Component)] +pub struct AnimationTimer { + timer: Timer, +} + +impl AnimationTimer { + pub fn from_seconds(duration: f32, repeating: bool) -> AnimationTimer { + AnimationTimer { + timer: Timer::from_seconds(duration, repeating), + } + } + + pub fn finished(&self) -> bool { + self.timer.finished() + } + + pub fn tick(&mut self, delta: Duration) -> &Timer { + self.timer.tick(delta) + } + + pub fn just_finished(&self) -> bool { + self.timer.just_finished() + } + + pub fn reset(&mut self) { + self.timer.reset(); + } + + pub fn set_duration(&mut self, duration: Duration) { + self.timer.set_duration(duration); + } + + pub fn repeating(&self) -> bool { + self.timer.repeating() + } +} + #[derive(Debug, PartialEq, Clone, Copy)] pub enum Occupant { None, @@ -23,7 +61,7 @@ impl Default for Occupant { } impl Occupant { - pub fn to_index(&self) -> u32 { + pub fn to_index(&self) -> usize { match self { Occupant::Green => constants::TILESHEET_GREEN, Occupant::Yellow => constants::TILESHEET_YELLOW, @@ -49,7 +87,7 @@ impl Distribution<Occupant> for Standard { } } -#[derive(Debug, Clone, Default, Copy)] +#[derive(Debug, Clone, Default, Copy, Component)] pub struct Cell { pub x: usize, pub y: usize, @@ -73,37 +111,40 @@ impl Cell { &mut self, occupant: Occupant, sprite: &mut TextureAtlasSprite, - visible: &mut Visible, + visibility: &mut Visibility, ) { self.occupant = occupant; sprite.index = self.occupant.to_index(); if self.occupant == Occupant::None { - visible.is_visible = false; + visibility.is_visible = false; } else { - visible.is_visible = true; + visibility.is_visible = true; } } } -pub fn insert(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visible)>) { - for (mut cell, mut sprite, mut visible) in q.iter_mut() { +pub fn insert(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visibility)>) { + for (mut cell, mut sprite, mut visibility) in q.iter_mut() { if cell.occupant == Occupant::None && cell.y == constants::GRID_SIZE - 1 { - cell.set_occupant(rand::random(), &mut sprite, &mut visible); + cell.set_occupant(rand::random(), &mut sprite, &mut visibility); } } } -pub fn start_explosion(mut commands: Commands, mut q: Query<(Entity, &Cell), Without<Timer>>) { +pub fn start_explosion( + mut commands: Commands, + mut q: Query<(Entity, &Cell), Without<AnimationTimer>>, +) { for (entity, cell) in q.iter_mut() { if cell.occupant == Occupant::Explosion { commands .entity(entity) - .insert(Timer::from_seconds(0.1, true)); + .insert(AnimationTimer::from_seconds(0.1, true)); } } } -pub fn check(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visible)>) { +pub fn check(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visibility)>) { let mut cells = [[Cell::default(); constants::GRID_SIZE]; constants::GRID_SIZE]; for (cell, _, _) in q.iter_mut() { cells[cell.x][cell.y] = *cell; @@ -150,39 +191,39 @@ pub fn check(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visible)>) { for c in connected.iter() { for (i, j) in c.iter() { - for (mut cell, mut sprite, mut visible) in q.iter_mut() { + for (mut cell, mut sprite, mut visibility) in q.iter_mut() { if &cell.x == i && &cell.y == j && cell.occupant != Occupant::Explosion { - cell.set_occupant(Occupant::Explosion, &mut sprite, &mut visible); + cell.set_occupant(Occupant::Explosion, &mut sprite, &mut visibility); } } } } } -pub fn falling(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visible)>) { +pub fn falling(mut q: Query<(&mut Cell, &mut TextureAtlasSprite, &mut Visibility)>) { let mut have_gems = Vec::new(); - for (cell, _sprite, _visible) in q.iter_mut() { + for (cell, _sprite, _visibility) in q.iter_mut() { if cell.occupant != Occupant::None { have_gems.push(*cell); } } let mut moved_gems = Vec::new(); - for (mut cell, mut sprite, mut visible) in q.iter_mut() { + for (mut cell, mut sprite, mut visibility) in q.iter_mut() { if cell.occupant == Occupant::None { if let Some(c) = have_gems .iter() .find(|&c| (c.x, c.y) == (cell.x, cell.y + 1)) { - cell.set_occupant(c.occupant, &mut sprite, &mut visible); + cell.set_occupant(c.occupant, &mut sprite, &mut visibility); moved_gems.push(c); } } } - for (mut cell, mut sprite, mut visible) in q.iter_mut() { + for (mut cell, mut sprite, mut visibility) in q.iter_mut() { if moved_gems.iter().any(|c| (c.x, c.y) == (cell.x, cell.y)) { - cell.set_occupant(Occupant::None, &mut sprite, &mut visible); + cell.set_occupant(Occupant::None, &mut sprite, &mut visibility); } } } |