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-rw-r--r--caddy.go2
-rw-r--r--cmd/commandfuncs.go21
-rw-r--r--cmd/main.go71
-rw-r--r--go.sum1
-rw-r--r--storage.go122
5 files changed, 202 insertions, 15 deletions
diff --git a/caddy.go b/caddy.go
index 5477267..f50598e 100644
--- a/caddy.go
+++ b/caddy.go
@@ -348,7 +348,7 @@ func run(newCfg *Config, start bool) error {
}
if newCfg.storage == nil {
- newCfg.storage = &certmagic.FileStorage{Path: dataDir()}
+ newCfg.storage = &certmagic.FileStorage{Path: AppDataDir()}
}
certmagic.Default.Storage = newCfg.storage
diff --git a/cmd/commandfuncs.go b/cmd/commandfuncs.go
index 6dc7c52..cc55df2 100644
--- a/cmd/commandfuncs.go
+++ b/cmd/commandfuncs.go
@@ -154,6 +154,8 @@ func cmdRun(fl Flags) (int, error) {
if err != nil {
return caddy.ExitCodeFailedStartup, err
}
+ // TODO: This is TEMPORARY, until the RCs
+ moveStorage()
// set a fitting User-Agent for ACME requests
goModule := caddy.GoModule()
@@ -190,6 +192,25 @@ func cmdRun(fl Flags) (int, error) {
}
}
+ // warn if the environment does not provide enough information about the disk
+ hasXDG := os.Getenv("XDG_DATA_HOME") != "" &&
+ os.Getenv("XDG_CONFIG_HOME") != "" &&
+ os.Getenv("XDG_CACHE_HOME") != ""
+ switch runtime.GOOS {
+ case "windows":
+ if os.Getenv("HOME") == "" && os.Getenv("USERPROFILE") == "" && !hasXDG {
+ caddy.Log().Warn("neither HOME nor USERPROFILE environment variables are set - please fix; some assets might be stored in ./caddy")
+ }
+ case "plan9":
+ if os.Getenv("home") == "" && !hasXDG {
+ caddy.Log().Warn("$home environment variable is empty - please fix; some assets might be stored in ./caddy")
+ }
+ default:
+ if os.Getenv("HOME") == "" && !hasXDG {
+ caddy.Log().Warn("$HOME environment variable is empty - please fix; some assets might be stored in ./caddy")
+ }
+ }
+
select {}
}
diff --git a/cmd/main.go b/cmd/main.go
index a86c04a..ca9b914 100644
--- a/cmd/main.go
+++ b/cmd/main.go
@@ -22,12 +22,15 @@ import (
"io/ioutil"
"net"
"os"
+ "path/filepath"
+ "runtime"
"strconv"
"strings"
"time"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/caddyconfig"
+ "go.uber.org/zap"
)
// Main implements the main function of the caddy command.
@@ -226,3 +229,71 @@ func printEnvironment() {
fmt.Println(v)
}
}
+
+// moveStorage moves the old default dataDir to the new default dataDir.
+// TODO: This is TEMPORARY until the release candidates.
+func moveStorage() {
+ // get the home directory (the old way)
+ oldHome := os.Getenv("HOME")
+ if oldHome == "" && runtime.GOOS == "windows" {
+ drive := os.Getenv("HOMEDRIVE")
+ path := os.Getenv("HOMEPATH")
+ oldHome = drive + path
+ if drive == "" || path == "" {
+ oldHome = os.Getenv("USERPROFILE")
+ }
+ }
+ if oldHome == "" {
+ oldHome = "."
+ }
+ oldDataDir := filepath.Join(oldHome, ".local", "share", "caddy")
+
+ // nothing to do if old data dir doesn't exist
+ _, err := os.Stat(oldDataDir)
+ if os.IsNotExist(err) {
+ return
+ }
+
+ // nothing to do if the new data dir is the same as the old one
+ newDataDir := caddy.AppDataDir()
+ if oldDataDir == newDataDir {
+ return
+ }
+
+ logger := caddy.Log().Named("automigrate").With(
+ zap.String("old_dir", oldDataDir),
+ zap.String("new_dir", newDataDir))
+
+ logger.Info("beginning one-time data directory migration",
+ zap.String("details", "https://github.com/caddyserver/caddy/issues/2955"))
+
+ // if new data directory exists, avoid auto-migration as a conservative safety measure
+ _, err = os.Stat(newDataDir)
+ if !os.IsNotExist(err) {
+ logger.Error("new data directory already exists; skipping auto-migration as conservative safety measure",
+ zap.Error(err),
+ zap.String("instructions", "https://github.com/caddyserver/caddy/issues/2955#issuecomment-570000333"))
+ return
+ }
+
+ // construct the new data directory's parent folder
+ err = os.MkdirAll(filepath.Dir(newDataDir), 0700)
+ if err != nil {
+ logger.Error("unable to make new datadirectory - follow link for instructions",
+ zap.String("instructions", "https://github.com/caddyserver/caddy/issues/2955#issuecomment-570000333"),
+ zap.Error(err))
+ return
+ }
+
+ // folder structure is same, so just try to rename (move) it;
+ // this fails if the new path is on a separate device
+ err = os.Rename(oldDataDir, newDataDir)
+ if err != nil {
+ logger.Error("new data directory already exists; skipping auto-migration as conservative safety measure - follow link for instructions",
+ zap.String("instructions", "https://github.com/caddyserver/caddy/issues/2955#issuecomment-570000333"),
+ zap.Error(err))
+ }
+
+ logger.Info("successfully completed one-time migration of data directory",
+ zap.String("details", "https://github.com/caddyserver/caddy/issues/2955"))
+}
diff --git a/go.sum b/go.sum
index 7bdd49e..a9c5f0d 100644
--- a/go.sum
+++ b/go.sum
@@ -63,6 +63,7 @@ github.com/census-instrumentation/opencensus-proto v0.2.0/go.mod h1:f6KPmirojxKA
github.com/cheekybits/genny v1.0.0 h1:uGGa4nei+j20rOSeDeP5Of12XVm7TGUd4dJA9RDitfE=
github.com/cheekybits/genny v1.0.0/go.mod h1:+tQajlRqAUrPI7DOSpB0XAqZYtQakVtB7wXkRAgjxjQ=
github.com/client9/misspell v0.3.4/go.mod h1:qj6jICC3Q7zFZvVWo7KLAzC3yx5G7kyvSDkc90ppPyw=
+github.com/cloudflare/cloudflare-go v0.10.2 h1:VBodKICVPnwmDxstcW3biKcDSpFIfS/RELUXsZSBYK4=
github.com/cloudflare/cloudflare-go v0.10.2/go.mod h1:qhVI5MKwBGhdNU89ZRz2plgYutcJ5PCekLxXn56w6SY=
github.com/codahale/hdrhistogram v0.0.0-20161010025455-3a0bb77429bd h1:qMd81Ts1T2OTKmB4acZcyKaMtRnY5Y44NuXGX2GFJ1w=
github.com/codahale/hdrhistogram v0.0.0-20161010025455-3a0bb77429bd/go.mod h1:sE/e/2PUdi/liOCUjSTXgM1o87ZssimdTWN964YiIeI=
diff --git a/storage.go b/storage.go
index 670a471..b7dcfe4 100644
--- a/storage.go
+++ b/storage.go
@@ -20,6 +20,7 @@ import (
"runtime"
"github.com/mholt/certmagic"
+ "go.uber.org/zap"
)
// StorageConverter is a type that can convert itself
@@ -31,10 +32,28 @@ type StorageConverter interface {
CertMagicStorage() (certmagic.Storage, error)
}
-// homeDir returns the best guess of the current user's home
+// HomeDir returns the best guess of the current user's home
// directory from environment variables. If unknown, "." (the
-// current directory) is returned instead.
-func homeDir() string {
+// current directory) is returned instead, except GOOS=android,
+// which returns "/sdcard".
+func HomeDir() string {
+ home := homeDirUnsafe()
+ if home == "" && runtime.GOOS == "android" {
+ home = "/sdcard"
+ }
+ if home == "" {
+ home = "."
+ }
+ return home
+}
+
+// homeDirUnsafe is a low-level function that returns
+// the user's home directory from environment
+// variables. Careful: if it cannot be determined, an
+// empty string is returned. If not accounting for
+// that case, use HomeDir() instead; otherwise you
+// may end up using the root of the file system.
+func homeDirUnsafe() string {
home := os.Getenv("HOME")
if home == "" && runtime.GOOS == "windows" {
drive := os.Getenv("HOMEDRIVE")
@@ -44,21 +63,96 @@ func homeDir() string {
home = os.Getenv("USERPROFILE")
}
}
- if home == "" {
- home = "."
+ if home == "" && runtime.GOOS == "plan9" {
+ home = os.Getenv("home")
}
return home
}
-// dataDir returns a directory path that is suitable for storage.
-// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html#variables
-func dataDir() string {
- baseDir := filepath.Join(homeDir(), ".local", "share")
- if xdgData := os.Getenv("XDG_DATA_HOME"); xdgData != "" {
- baseDir = xdgData
+// AppConfigDir returns the directory where to store user's config.
+//
+// If XDG_CONFIG_HOME is set, it returns: $XDG_CONFIG_HOME/caddy.
+// Otherwise, os.UserConfigDir() is used; if successful, it appends
+// "Caddy" (Windows & Mac) or "caddy" (every other OS) to the path.
+// If it returns an error, the fallback path "./caddy" is returned.
+//
+// The config directory is not guaranteed to be different from
+// AppDataDir().
+//
+// Unlike os.UserConfigDir(), this function prefers the
+// XDG_CONFIG_HOME env var on all platforms, not just Unix.
+//
+// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
+func AppConfigDir() string {
+ basedir := os.Getenv("XDG_CONFIG_HOME")
+ if basedir == "" {
+ var err error
+ basedir, err = os.UserConfigDir()
+ if err != nil {
+ Log().Warn("unable to determine directory for user configuration; falling back to current directory", zap.Error(err))
+ return "./caddy"
+ }
+ }
+ subdir := "caddy"
+ switch runtime.GOOS {
+ case "windows", "darwin":
+ subdir = "Caddy"
+ }
+ return filepath.Join(basedir, subdir)
+}
+
+// AppDataDir returns a directory path that is suitable for storing
+// application data on disk. It uses the environment for finding the
+// best place to store data, and appends a "caddy" or "Caddy" (depending
+// on OS and environment) subdirectory.
+//
+// For a base directory path:
+// If XDG_DATA_HOME is set, it returns: $XDG_DATA_HOME/caddy; otherwise,
+// on Windows it returns: %AppData%/Caddy,
+// on Mac: $HOME/Library/Application Support/Caddy,
+// on Plan9: $home/lib/caddy,
+// on Android: $HOME/caddy,
+// and on everything else: $HOME/.local/share/caddy.
+//
+// If a data directory cannot be determined, it returns "./caddy"
+// (this is not ideal, and the environment should be fixed).
+//
+// The data directory is not guaranteed to be different from AppConfigDir().
+//
+// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
+func AppDataDir() string {
+ if basedir := os.Getenv("XDG_DATA_HOME"); basedir != "" {
+ return filepath.Join(basedir, "caddy")
+ }
+ switch runtime.GOOS {
+ case "windows":
+ appData := os.Getenv("AppData")
+ if appData != "" {
+ return filepath.Join(appData, "Caddy")
+ }
+ case "darwin":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "Library", "Application Support", "Caddy")
+ }
+ case "plan9":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "lib", "caddy")
+ }
+ case "android":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "caddy")
+ }
+ default:
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, ".local", "share", "caddy")
+ }
}
- return filepath.Join(baseDir, "caddy")
+ return "./caddy"
}
-// TODO: Consider using Go 1.13's os.UserConfigDir() (https://golang.org/pkg/os/#UserConfigDir)
-// if we are going to store the last-loaded config anywhere
+// ConfigAutosavePath is the default path to which the last config will be persisted.
+var ConfigAutosavePath = filepath.Join(AppConfigDir(), "autosave.json")