diff options
author | tom <tom@ground-control> | 2015-11-22 15:21:30 -0600 |
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committer | tom <tom@ground-control> | 2015-11-22 15:21:30 -0600 |
commit | 9f0de11816fdbd0981aeaa3a840e3942fd249eb4 (patch) | |
tree | 2a0a8f5ac36b249e09f13848b33ab40d4c42b943 /inc/Character.hpp | |
parent | 86bf68cc1f2cc81589acc2c35c4875a1230b0267 (diff) |
cleaned up a little and added pausing, the location vector in list.*pp is overkill, should probably just be using the men vector for everything
Diffstat (limited to 'inc/Character.hpp')
-rw-r--r-- | inc/Character.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/inc/Character.hpp b/inc/Character.hpp index 607e8ea..3111154 100644 --- a/inc/Character.hpp +++ b/inc/Character.hpp @@ -12,7 +12,7 @@ class Character { public: Character(char nSymbol, int nColor, Location L); - void move(Location L){l.x=L.x;l.y=L.y;} + void move(Location L){l=L;} void draw(WINDOW * w); Location action(vector <Location> occupied); bool check(Location L, vector <Location> occupied); |