use std::net::TcpStream; use termion::raw::IntoRawMode; use termion::async_stdin; use std::thread::sleep; use std::io::{Read, Write, stdout}; use std::time::Duration; use std::io::{BufRead, BufReader}; extern crate termion; use ship::Ship; use mass::Mass; use connection::Connection; pub fn client_engines(mut stream : TcpStream, mut buff_r : BufReader) { let stdout = stdout(); let mut stdout = stdout.lock().into_raw_mode().unwrap(); let mut stdin = async_stdin().bytes(); loop { let mut data = String::new(); buff_r.read_line(&mut data).unwrap(); let has_target = match data.as_bytes() { b"true\n" => true, _ => false }; write!(stdout, "{}{}use numpad to freely move\n", termion::clear::All, termion::cursor::Goto(1, 1)).unwrap(); write!(stdout, "{}+ : speedup", termion::cursor::Goto(1, 2)).unwrap(); write!(stdout, "{}- : slowdown", termion::cursor::Goto(1, 3)).unwrap(); write!(stdout, "{}q : quit", termion::cursor::Goto(1, 4)).unwrap(); if has_target { write!(stdout, "{}c : mimic targets velocity vector", termion::cursor::Goto(1,5)).unwrap(); write!(stdout, "{}t : accelerate torwards target", termion::cursor::Goto(1,6)).unwrap(); } match stdin.next() { Some(c) => { let c = c.unwrap(); let mut send = String::new(); send.push(c as char); if send.as_bytes() == b"q" { break; } send.push_str("\n"); stream.write(send.as_bytes()).unwrap(); } None => () } stdout.flush().unwrap(); sleep(Duration::from_millis(100)); } } impl Connection { pub fn server_engines(&mut self, masses : &mut Vec>) -> bool { let m = masses.to_vec(); let ship = masses[self.index].downcast_mut::().unwrap(); let mut send = String::new(); match ship.recv_target().is_some() { true => send.push_str("true\n"), false => send.push_str("false\n"), } match self.stream.write(send.as_bytes()) { Ok(_result) => (), Err(_error) => return false, } let mut acceleration = (0.0, 0.0, 0.0); let mut data = String::new(); match self.buff_r.read_line(&mut data) { Ok(result) => match data.as_bytes() { b"5\n" => acceleration.0 += 0.1, b"0\n" => acceleration.0 -= 0.1, b"8\n" => acceleration.1 += 0.1, b"2\n" => acceleration.1 -= 0.1, b"4\n" => acceleration.2 += 0.1, b"6\n" => acceleration.2 -= 0.1, b"+\n" => ship.speedup(), b"-\n" => ship.slow(), b"c\n" => { match ship.recv_target() { Some(index) => { let d_v = m[index].recv_velocity(); let m_v = ship.recv_velocity(); acceleration = (d_v.0 - m_v.0, d_v.1 - m_v.1, d_v.2 - m_v.2); }, None => (), } }, b"t\n" => { match ship.recv_target() { Some(index) => { let d_p = m[index].position(); let m_p = ship.position(); acceleration = ((d_p.0 - m_p.0) * 0.01, (d_p.1 - m_p.1) * 0.01, (d_p.2 - m_p.2) * 0.01); }, None => (), } }, _ => { if result == 0 { return false } }, }, Err(_error) => (), } ship.give_acceleration(acceleration); true } }