space ideas - construction module (upgrade ship, create stations which perform module functions better and cheaper) - weapons modules - communication module (various ranges of tx/rx, encryption of messages) - tiers of minerals, modules - pretty dashboard - better client cli parsing (e.g. ability to do ./client navigation) - some sort of energy / fuel mechanic for all processes, solar panels if stranded - server ability to quit and import/export all data - collisions - figure how position floats overflow and how to improve it - figure out spawning - figure out some sort of dynamic zone system - figure out other bodies (planets, suns, n-body simulation?) - bookmarking objects (e.g. stations, estimates position & velocity outside navigation) - maybe create interface with masses data