From af5e8f365478f62bc5108217317e70a6ee1accf4 Mon Sep 17 00:00:00 2001 From: Tom Barrett Date: Wed, 4 Mar 2020 01:26:52 -0600 Subject: workable viewport structure --- src/n1ck.rs | 94 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 src/n1ck.rs (limited to 'src/n1ck.rs') diff --git a/src/n1ck.rs b/src/n1ck.rs new file mode 100644 index 0000000..db77278 --- /dev/null +++ b/src/n1ck.rs @@ -0,0 +1,94 @@ +use luminance::context::GraphicsContext; +use luminance::framebuffer::Framebuffer; +use luminance::pipeline::PipelineState; +use luminance::render_state::RenderState; +use luminance::shader::program::Program; +use luminance::tess::{Mode, Tess, TessBuilder, TessSliceIndex}; +use luminance::texture::Dim2; + +use crate::vertex::{Vertex, VertexPosition, VertexRGB, VertexSemantics}; + +fn gen_vertices() -> Vec { + let mut vertices: Vec = Vec::new(); + + vertices.push(Vertex { + position: VertexPosition::new([-0.5, -0.5]), + color: VertexRGB::new([255, 0, 0]), + }); + vertices.push(Vertex { + position: VertexPosition::new([0.5, -0.5]), + color: VertexRGB::new([0, 255, 0]), + }); + vertices.push(Vertex { + position: VertexPosition::new([0.0, 0.5]), + color: VertexRGB::new([0, 0, 255]), + }); + + vertices +} + +fn alter_vertices(vertices: &mut Vec) { + for vertex in vertices { + if vertex.color[1] < 255 { + vertex.color[1] += 1; + } + } +} + +pub struct N1ck { + vertices: Vec, + tessalation: Tess, +} + +impl N1ck { + pub fn new(mut surface: T) -> (N1ck, T) { + let vertices = gen_vertices(); + let tessalation = TessBuilder::new(&mut surface) + .add_vertices(&vertices) + .set_mode(Mode::Triangle) + .build() + .unwrap(); + + ( + N1ck { + vertices, + tessalation, + }, + surface, + ) + } + + pub fn update(&mut self, mut surface: T) -> T { + alter_vertices(&mut self.vertices); + + self.tessalation = TessBuilder::new(&mut surface) + .add_vertices(&self.vertices) + .set_mode(Mode::Triangle) + .build() + .unwrap(); + + surface + } + + pub fn draw( + &self, + mut surface: T, + back_buffer: &Framebuffer, + program: &Program, + pipeline_state: &PipelineState, + ) -> T { + surface.pipeline_builder().pipeline( + &back_buffer, + &pipeline_state, + |_pipeline, mut shd_gate| { + shd_gate.shade(&program, |_, mut rdr_gate| { + rdr_gate.render(&RenderState::default(), |mut tess_gate| { + tess_gate.render(self.tessalation.slice(..)); + }); + }); + }, + ); + + surface + } +} -- cgit v1.2.3