const std = @import("std"); pub fn main() !void { const width = 256; const height = 256; std.debug.print("P3\n{} {}\n255\n", .{ width, height }); var j: usize = height; while (j > 0) : (j -= 1) { var i: usize = 0; while (i < width) : (i += 1) { var r: f32 = @intToFloat(f32, i) / (width - 1); var g: f32 = @intToFloat(f32, j) / (height - 1); var b: f32 = 0.25; var ir: usize = @floatToInt(usize, r * 255.999); var ig: usize = @floatToInt(usize, g * 255.999); var ib: usize = @floatToInt(usize, b * 255.999); std.debug.print("{} {} {}\n", .{ ir, ig, ib }); } } }