use ggez::filesystem::File; use ggez::graphics::Rect; use std::collections::HashMap; use std::f32::consts::PI; use crate::animations::Animation; use crate::constants::{self, FLIP_A, FLIP_D, FLIP_H, FLIP_V}; use crate::tile::{Properties, Tile}; use crate::xmlelements::XMLElements; pub struct Tileset { tiles: HashMap, } impl Tileset { pub fn new(file: File) -> Tileset { let elements = XMLElements::new(file); let height = elements .get_element_attribute("image", "height") .unwrap() .parse::() .unwrap(); let columns = elements .get_element_attribute("tileset", "columns") .unwrap() .parse::() .unwrap(); let rows = height / (constants::TILE_HEIGHT as usize); let mut tiles = HashMap::new(); tiles.insert(0, Tile::default()); let w = 1.0 / columns as f32; let h = 1.0 / rows as f32; let mut id = 1; for r in 0..rows { for c in 0..columns { let x = c as f32 / columns as f32; let y = r as f32 / rows as f32; let tile_element = elements.get_elements("tile").into_iter().find(|e| { XMLElements::get_attribute(e, "id") .unwrap() .parse::() .unwrap() + 1 == id }); let properties = match tile_element { Some(tile_element) => { Properties::new(elements.get_children(&tile_element, "property")) } None => Properties::default(), }; tiles.insert(id, Tile::new(Rect::new(x, y, w, h), properties)); id += 1; } } for (id, tile) in tiles.clone().into_iter() { for i in 1..8 { let (new_id, new_tile) = match i { 1 => ((id | FLIP_H), flip(tile.clone())), //2 => ((id | FLIP_V), tile.clone()), //3 => ((id | FLIP_D), tile.clone()), 4 => ((id | FLIP_D | FLIP_H), rotate(tile.clone(), 90.0)), 5 => ((id | FLIP_D | FLIP_V), rotate(tile.clone(), 270.0)), 6 => ((id | FLIP_H | FLIP_V), rotate(tile.clone(), 180.0)), 7 => ((id | FLIP_A), rotate(tile.clone(), 90.0)), _ => (0, Tile::default()), }; if new_id != 0 { tiles.insert(new_id, new_tile); } } } Tileset { tiles } } pub fn get_spawn_tiles(&self) -> HashMap { self.tiles .clone() .into_iter() .filter(|(_, t)| t.properties.spawn.is_some()) .collect() } pub fn get_animation(&self, tile_id: usize) -> Animation { let first_tile = self .tiles .iter() .find(|(id, _)| id == &&tile_id) .unwrap() .1 .clone(); if first_tile.properties.entity.is_some() { Animation::new( self.tiles .values() .cloned() .filter(|t| { t.properties.entity == first_tile.properties.entity && (t.properties.rotation - first_tile.properties.rotation) < constants::FLOAT_PRECISION && t.source.x.is_sign_positive() == first_tile.source.x.is_sign_positive() && t.source.y.is_sign_positive() == first_tile.source.y.is_sign_positive() }) .collect(), ) } else { Animation::new(vec![first_tile]) } } pub fn get_tile_by_entity_keyframe(&self, entity: &str, keyframe: usize) -> Tile { self.tiles .values() .find(|t| { t.properties.entity == Some(entity.to_string()) && Some(keyframe) == t.properties.keyframe && t.properties.rotation == 0.0 && t.source.x > 0.0 && t.source.y > 0.0 }) .unwrap() .clone() } } pub fn convert_angle_to_rad(angle: f32) -> f32 { angle * (PI / 180.0) } fn flip(tile: Tile) -> Tile { let mut t = tile.clone(); t.source.x *= -1.0; t.source.x -= t.source.w; t } fn rotate(tile: Tile, angle: f32) -> Tile { let mut t = tile.clone(); t.properties.rotation = convert_angle_to_rad(angle); t }