use ggez::conf::{NumSamples, WindowSetup}; use ggez::{event, ContextBuilder, GameResult}; use pax_romana::world::World; fn main() -> GameResult { let (ref mut context, ref mut event_loop) = ContextBuilder::new("pax-romana", "tom barrett") .window_setup( WindowSetup::default() .title("pax_romana") .samples(NumSamples::Two), ) .add_resource_path("./resources") .build()?; let state = &mut World::new(context)?; event::run(context, event_loop, state) }