From cccfb66c7c58bf464252e942ef2b742b41ece19e Mon Sep 17 00:00:00 2001 From: tom barrett Date: Sat, 22 Jun 2019 10:11:18 -0500 Subject: now draw at the tile level --- src/layer.rs | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/layer.rs (limited to 'src/layer.rs') diff --git a/src/layer.rs b/src/layer.rs new file mode 100644 index 0000000..efecd89 --- /dev/null +++ b/src/layer.rs @@ -0,0 +1,31 @@ +use ggez::graphics::spritebatch::SpriteBatch; + +use crate::tile::Tile; +use crate::tileset::Tileset; + +pub struct Layer { + pub tiles: Vec, + pub width: usize, + pub height: usize, +} + +impl Layer { + pub fn new(text: &str, tileset: &Tileset, width: usize, height: usize) -> Layer { + Layer { + tiles: text + .replace("\n", "") + .split(',') + .enumerate() + .map(|(i, s)| Tile::new(s, i, tileset, width, height)) + .collect(), + width, + height, + } + } + + pub fn draw(&self, spritebatch: &mut SpriteBatch) { + for tile in self.tiles.iter() { + tile.draw(spritebatch); + } + } +} -- cgit v1.2.3