From 6589e5e3df63d5abf85313c4d21097432257f453 Mon Sep 17 00:00:00 2001 From: tom barrett Date: Fri, 5 Jul 2019 02:50:38 -0500 Subject: removed math, operable to map and layers, on the way to merging tile and frame --- README.md | 1 + src/animations.rs | 5 +++++ src/layer.rs | 26 ++++++++++++++------------ src/lib.rs | 1 - src/map.rs | 27 +++++++++++++++------------ src/math.rs | 37 ------------------------------------- src/npc.rs | 8 ++++++++ src/tile.rs | 13 +++++++++---- src/tileset.rs | 30 ++++++++++++++++++------------ 9 files changed, 70 insertions(+), 78 deletions(-) delete mode 100644 src/math.rs diff --git a/README.md b/README.md index 5cfb4d1..f511a69 100644 --- a/README.md +++ b/README.md @@ -7,3 +7,4 @@ * textbox (with dialog options) * have tile use the animation struct * have the tileset have the translated ids within the hashmap +* merge the Tile struct and the Frame struct? diff --git a/src/animations.rs b/src/animations.rs index f1ec902..e308f1d 100644 --- a/src/animations.rs +++ b/src/animations.rs @@ -1,6 +1,7 @@ use ggez::graphics::{spritebatch::SpriteBatch, DrawParam, Rect}; use ggez::nalgebra::{Point2, Vector2}; use std::collections::HashMap; +use std::f32::consts::PI; use std::time::Instant; use crate::constants; @@ -143,3 +144,7 @@ pub fn flip(frame: Frame) -> Frame { f.source.x -= frame.source.w; f } + +pub fn convert_angle_to_rad(angle: f32) -> f32 { + angle * (PI / 180.0) +} diff --git a/src/layer.rs b/src/layer.rs index 0247d81..ef21059 100644 --- a/src/layer.rs +++ b/src/layer.rs @@ -11,6 +11,20 @@ pub struct Layer { height: usize, } +impl Operable for Layer { + fn update(&mut self) { + for tile in self.tiles.iter_mut() { + tile.update(); + } + } + + fn draw(&self, spritebatch: &mut SpriteBatch) { + for tile in self.tiles.iter() { + tile.draw(spritebatch); + } + } +} + impl Layer { pub fn new(text: &str, tileset: &Tileset, width: usize, height: usize) -> Layer { Layer { @@ -24,16 +38,4 @@ impl Layer { height, } } - - pub fn update(&mut self) { - for tile in self.tiles.iter_mut() { - tile.update(); - } - } - - pub fn draw(&self, spritebatch: &mut SpriteBatch) { - for tile in self.tiles.iter() { - tile.draw(spritebatch); - } - } } diff --git a/src/lib.rs b/src/lib.rs index ed8948f..e00c17c 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -4,7 +4,6 @@ pub mod constants; pub mod entity; pub mod layer; pub mod map; -pub mod math; pub mod npc; pub mod player; pub mod property; diff --git a/src/map.rs b/src/map.rs index fe51242..a3ddfb3 100644 --- a/src/map.rs +++ b/src/map.rs @@ -4,6 +4,7 @@ use ggez::nalgebra::Point2; use xml::reader::XmlEvent::Characters; use crate::constants; +use crate::entity::Operable; use crate::layer::Layer; use crate::tileset::Tileset; use crate::xmlelements::XMLElements; @@ -16,6 +17,20 @@ pub struct Map { spawns: Vec<(String, Point2)>, } +impl Operable for Map { + fn draw(&self, spritebatch: &mut SpriteBatch) { + for layer in self.layers.iter() { + layer.draw(spritebatch); + } + } + + fn update(&mut self) { + for layer in self.layers.iter_mut() { + layer.update(); + } + } +} + impl Map { pub fn new(file: File, tileset: &Tileset) -> Map { let elements = XMLElements::new(file); @@ -72,18 +87,6 @@ impl Map { spawn_points } - pub fn draw(&self, spritebatch: &mut SpriteBatch) { - for layer in self.layers.iter() { - layer.draw(spritebatch); - } - } - - pub fn update(&mut self) { - for layer in self.layers.iter_mut() { - layer.update(); - } - } - pub fn get_spawns(&self) -> Vec<(String, Point2)> { self.spawns.clone() } diff --git a/src/math.rs b/src/math.rs deleted file mode 100644 index ff652ea..0000000 --- a/src/math.rs +++ /dev/null @@ -1,37 +0,0 @@ -use ggez::graphics::Rect; -use ggez::nalgebra::Point2; -use rand::Rng; -use std::f32::consts::PI; -use std::time::Instant; - -pub fn convert_angle_to_rad(angle: f32) -> f32 { - angle * (PI / 180.0) -} - -pub fn flip(rect: Rect) -> Rect { - let mut r = rect; - r.x *= -1.0; - r.x -= rect.w; - r -} - -pub fn next_source(source: Rect, animation: &[(usize, Rect)], timer: Instant) -> (Rect, Instant) { - if let Some(mut i) = animation.iter().position(|a| a.1 == source) { - if timer.elapsed().as_millis() > animation[i].0 as u128 { - i = if i == animation.len() - 1 { 0 } else { i + 1 }; - (animation[i].1, Instant::now()) - } else { - (source, timer) - } - } else if !animation.is_empty() { - (animation[0].1, timer) - } else { - (source, timer) - } -} - -pub fn random_nearby_point(origin: Point2, within_radius: f32) -> Point2 { - let w = within_radius * rand::thread_rng().gen_range(0.0, 1.0); - let t = 2.0 * PI * rand::thread_rng().gen_range(0.0, 1.0); - Point2::new(origin.x + w * t.cos(), origin.y + w * t.sin()) -} diff --git a/src/npc.rs b/src/npc.rs index 9316e69..c31f305 100644 --- a/src/npc.rs +++ b/src/npc.rs @@ -1,5 +1,7 @@ use ggez::graphics::spritebatch::SpriteBatch; use ggez::nalgebra::Point2; +use rand::Rng; +use std::f32::consts::PI; use crate::animations::Animations; use crate::entity::{Entity, Operable}; @@ -83,3 +85,9 @@ enum Behavior { //Waiting(Instant), Wandering(Option>), } + +pub fn random_nearby_point(origin: Point2, within_radius: f32) -> Point2 { + let w = within_radius * rand::thread_rng().gen_range(0.0, 1.0); + let t = 2.0 * PI * rand::thread_rng().gen_range(0.0, 1.0); + Point2::new(origin.x + w * t.cos(), origin.y + w * t.sin()) +} diff --git a/src/tile.rs b/src/tile.rs index 144e764..b00f55e 100644 --- a/src/tile.rs +++ b/src/tile.rs @@ -1,10 +1,9 @@ use ggez::graphics::spritebatch::SpriteBatch; use ggez::nalgebra::Point2; -use crate::animations::{Animation, Frame}; +use crate::animations::{convert_angle_to_rad, flip, Animation, Frame}; use crate::constants; use crate::entity::Operable; -use crate::math::{convert_angle_to_rad, flip}; use crate::tileset::Tileset; #[derive(Debug, Clone)] @@ -37,6 +36,7 @@ impl Tile { pub fn new(text: &str, i: usize, tileset: &Tileset, width: usize, height: usize) -> Tile { let id = text.parse::().unwrap(); + /* let flip_d = (id & constants::FLIP_DIAGONAL_FLAG) == constants::FLIP_DIAGONAL_FLAG; let flip_h = (id & constants::FLIP_HORIZONTAL_FLAG) == constants::FLIP_HORIZONTAL_FLAG; let flip_v = (id & constants::FLIP_VERTICAL_FLAG) == constants::FLIP_VERTICAL_FLAG; @@ -58,6 +58,7 @@ impl Tile { //(false, false, false) => (), _ => (tileset.get(id), 0.0), }; + */ let x = i as f32 % width as f32; let y = (i as f32 / height as f32).floor(); @@ -68,12 +69,16 @@ impl Tile { constants::TILE_HEIGHT * constants::TILE_SCALE * y, //+ offset, ); - let mut animation = Animation::new(Frame::new(source, None, rotation)); + //let mut animation = Animation::new(Frame::new(source, None, rotation)); + /* + let frame = tileset.get_frame(id); + let mut animation = Animation::default(); animation.give_frames(tileset.get_frames(id)); + */ Tile { id, - animation, + animation: tileset.get_animation(id), destination, } } diff --git a/src/tileset.rs b/src/tileset.rs index ee7128f..70095b8 100644 --- a/src/tileset.rs +++ b/src/tileset.rs @@ -2,13 +2,13 @@ use ggez::filesystem::File; use ggez::graphics::Rect; use std::collections::HashMap; -use crate::animations::Frame; +use crate::animations::{Animation, Frame}; use crate::constants; use crate::property::Property; use crate::xmlelements::XMLElements; pub struct Tileset { - tiles: HashMap, + tiles: HashMap, properties: Vec, } @@ -30,7 +30,7 @@ impl Tileset { let rows = height / (constants::TILE_HEIGHT as usize); let mut tiles = HashMap::new(); - tiles.insert(0, Rect::zero()); + tiles.insert(0, Frame::default()); let w = 1.0 / columns as f32; let h = 1.0 / rows as f32; @@ -39,7 +39,7 @@ impl Tileset { for c in 0..columns { let x = c as f32 / columns as f32; let y = r as f32 / rows as f32; - tiles.insert(key, Rect::new(x, y, w, h)); + tiles.insert(key, Frame::new(Rect::new(x, y, w, h), None, 0.0)); key += 1; } } @@ -65,14 +65,12 @@ impl Tileset { .collect(); for i in invisible { - *tiles.get_mut(&i).unwrap() = Rect::zero(); + *tiles.get_mut(&i).unwrap() = Frame::default(); } - Tileset { tiles, properties } - } + for tile in &tiles {} - pub fn get(&self, id: usize) -> Rect { - *self.tiles.get(&id).unwrap() + Tileset { tiles, properties } } pub fn get_spawn_tiles(&self) -> Vec<(String, usize)> { @@ -84,18 +82,24 @@ impl Tileset { .collect() } + /* pub fn get_frames(&self, tile_id: usize) -> Vec { if let Some(property) = self.properties.iter().find(|p| p.tile_id == tile_id) { self.properties .clone() .into_iter() .filter(|p| p.entity == property.entity && p.entity.is_some()) - .map(|p| Frame::new(self.get(p.tile_id), p.delay, 0.0)) + .map(|p| Frame::new(*self.tiles.get(&p.tile_id).unwrap(), p.delay, 0.0)) .collect() } else { Vec::new() } } + */ + + pub fn get_animation(&self, tile_id: usize) -> Animation { + Animation::default() + } pub fn get_frame_by_entity_keyframe(&self, entity: &str, keyframe: usize) -> Frame { let tile_id = &self @@ -105,6 +109,7 @@ impl Tileset { .unwrap() .tile_id; + /* let delay = self .properties .iter() @@ -112,8 +117,9 @@ impl Tileset { .unwrap() .delay; - let source = self.tiles.get(tile_id).unwrap(); - Frame::new(*source, delay, 0.0) + */ + + self.tiles.get(tile_id).unwrap().clone() } } -- cgit v1.2.3