#include "main.h" int main() { Window main; Creature testcreature(main, "images/Cbasic.png"); Resource testresource(main, "images/Rbasic.png"); Event e; while(e.gRun()) { while(e.Poll()) { if(e.gEventType() == SDL_QUIT) e.off(); //else if(e.gEventType() == SDL_KEYDOWN) // eventHandle(e.gEvent()); } main.Clear(); testcreature.Place(); testresource.Place(); main.Render(); } main.Destroy(); return 0; }