#ifndef graphicsdata_h #define graphicsdata_h class GraphicsData { public: GraphicsData(){ this->x = 0; this->y = 0; this->r = 0; this->g = 0; this->b = 0; this->sides = 0; } GraphicsData(float x1, float y1, float r1, float g1, float b1, float sides1){ this->x = x1; this->y = y1; this->r = r1; this->g = g1; this->b = b1; this->sides = sides1; } float x; float y; float r; float g; float b; float sides; }; #endif