#ifndef graphicsdata_h #define graphicsdata_h #include #include #include "camera.hpp" class GraphicsData { public: float x; float y; float r; float g; float b; float sides; GraphicsData(){ this->x = 0; this->y = 0; this->r = 0; this->g = 0; this->b = 0; this->sides = 0; } GraphicsData(float x,float y,float r,float g,float b,float sides){ this->x = 0; this->y = 0; this->r = 0; this->g = 0; this->b = 0; this->sides = 0; } float getX(){ return x; } float getY(){ return y; } }; #endif