/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_vector_query /// @file glm/gtx/vector_query.inl /// @date 2008-03-10 / 2011-06-07 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include namespace glm{ namespace detail { template class vecType> struct compute_areCollinear{}; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(tvec2 const & v0, tvec2 const & v1, T const & epsilon) { return length(cross(tvec3(v0, static_cast(0)), tvec3(v1, static_cast(0)))) < epsilon; } }; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(tvec3 const & v0, tvec3 const & v1, T const & epsilon) { return length(cross(v0, v1)) < epsilon; } }; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(tvec4 const & v0, tvec4 const & v1, T const & epsilon) { return length(cross(tvec3(v0), tvec3(v1))) < epsilon; } }; template class vecType> struct compute_isCompNull{}; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static tvec2 call(tvec2 const & v, T const & epsilon) { return tvec2( (abs(v.x) < epsilon), (abs(v.y) < epsilon)); } }; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static tvec3 call(tvec3 const & v, T const & epsilon) { return tvec3( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon)); } }; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static tvec4 call(tvec4 const & v, T const & epsilon) { return tvec4( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon), (abs(v.w) < epsilon)); } }; }//namespace detail template class vecType> GLM_FUNC_QUALIFIER bool areCollinear ( vecType const & v0, vecType const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'areCollinear' only accept floating-point inputs"); return detail::compute_areCollinear::call(v0, v1, epsilon); } template class vecType> GLM_FUNC_QUALIFIER bool areOrthogonal ( vecType const & v0, vecType const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'areOrthogonal' only accept floating-point inputs"); return abs(dot(v0, v1)) <= max( static_cast(1), length(v0)) * max(static_cast(1), length(v1)) * epsilon; } template class vecType> GLM_FUNC_QUALIFIER bool isNormalized ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isNormalized' only accept floating-point inputs"); return abs(length(v) - static_cast(1)) <= static_cast(2) * epsilon; } template class vecType> GLM_FUNC_QUALIFIER bool isNull ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isNull' only accept floating-point inputs"); return length(v) <= epsilon; } template class vecType> GLM_FUNC_QUALIFIER vecType isCompNull ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isCompNull' only accept floating-point inputs"); return detail::compute_isCompNull::call(v, epsilon); } template GLM_FUNC_QUALIFIER tvec2 isCompNull ( tvec2 const & v, T const & epsilon) { return tvec2( abs(v.x) < epsilon, abs(v.y) < epsilon); } template GLM_FUNC_QUALIFIER tvec3 isCompNull ( tvec3 const & v, T const & epsilon ) { return tvec3( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon); } template GLM_FUNC_QUALIFIER tvec4 isCompNull ( tvec4 const & v, T const & epsilon ) { return tvec4( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon, abs(v.w) < epsilon); } template class vecType> GLM_FUNC_QUALIFIER bool areOrthonormal ( vecType const & v0, vecType const & v1, T const & epsilon ) { return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon); } }//namespace glm