/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtc_integer /// @file glm/gtc/integer.hpp /// @date 2014-11-17 / 2014-11-17 /// @author Christophe Riccio /// /// @see core (dependence) /// @see gtc_integer (dependence) /// /// @defgroup gtc_integer GLM_GTC_integer /// @ingroup gtc /// /// @brief Allow to perform bit operations on integer values /// /// need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #pragma once // Dependencies #include "../detail/setup.hpp" #include "../detail/precision.hpp" #include "../detail/func_common.hpp" #include "../detail/func_integer.hpp" #include "../detail/func_exponential.hpp" #include #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) # pragma message("GLM: GLM_GTC_integer extension included") #endif namespace glm { /// @addtogroup gtc_integer /// @{ /// Returns the log2 of x for integer values. Can be reliably using to compute mipmap count from the texture size. /// @see gtc_integer template GLM_FUNC_DECL genIUType log2(genIUType x); /// Modulus. Returns x % y /// for each component in x using the floating point value y. /// /// @tparam genIUType Integer-point scalar or vector types. /// /// @see gtc_integer /// @see GLSL mod man page /// @see GLSL 4.20.8 specification, section 8.3 Common Functions template GLM_FUNC_DECL genIUType mod(genIUType x, genIUType y); /// Modulus. Returns x % y /// for each component in x using the floating point value y. /// /// @tparam T Integer scalar types. /// @tparam vecType vector types. /// /// @see gtc_integer /// @see GLSL mod man page /// @see GLSL 4.20.8 specification, section 8.3 Common Functions template class vecType> GLM_FUNC_DECL vecType mod(vecType const & x, T y); /// Modulus. Returns x % y /// for each component in x using the floating point value y. /// /// @tparam T Integer scalar types. /// @tparam vecType vector types. /// /// @see gtc_integer /// @see GLSL mod man page /// @see GLSL 4.20.8 specification, section 8.3 Common Functions template class vecType> GLM_FUNC_DECL vecType mod(vecType const & x, vecType const & y); /// @} } //namespace glm #include "integer.inl"