/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtc_bitfield /// @file glm/gtc/bitfield.hpp /// @date 2014-10-25 / 2014-10-25 /// @author Christophe Riccio /// /// @see core (dependence) /// @see gtc_bitfield (dependence) /// /// @defgroup gtc_bitfield GLM_GTC_bitfield /// @ingroup gtc /// /// @brief Allow to perform bit operations on integer values /// /// need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #pragma once // Dependencies #include "../detail/setup.hpp" #include "../detail/precision.hpp" #include "../detail/type_int.hpp" #include "../detail/_vectorize.hpp" #include #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) # pragma message("GLM: GLM_GTC_bitfield extension included") #endif namespace glm { /// @addtogroup gtc_bitfield /// @{ /// Build a mask of 'count' bits /// /// @see gtc_bitfield template GLM_FUNC_DECL genIUType mask(genIUType Bits); /// Build a mask of 'count' bits /// /// @see gtc_bitfield template class vecIUType> GLM_FUNC_DECL vecIUType mask(vecIUType const & v); /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. /// /// @see gtc_bitfield template GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift); /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. /// /// @see gtc_bitfield template class vecType> GLM_FUNC_DECL vecType bitfieldRotateRight(vecType const & In, int Shift); /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. /// /// @see gtc_bitfield template GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift); /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. /// /// @see gtc_bitfield template class vecType> GLM_FUNC_DECL vecType bitfieldRotateLeft(vecType const & In, int Shift); /// Set to 1 a range of bits. /// /// @see gtc_bitfield template GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount); /// Set to 1 a range of bits. /// /// @see gtc_bitfield template class vecType> GLM_FUNC_DECL vecType bitfieldFillOne(vecType const & Value, int FirstBit, int BitCount); /// Set to 0 a range of bits. /// /// @see gtc_bitfield template GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount); /// Set to 0 a range of bits. /// /// @see gtc_bitfield template class vecType> GLM_FUNC_DECL vecType bitfieldFillZero(vecType const & Value, int FirstBit, int BitCount); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y); /// Interleaves the bits of x and y. /// The first bit is the first bit of x followed by the first bit of y. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z); /// Interleaves the bits of x, y and z. /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z); /// Interleaves the bits of x, y, z and w. /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w); /// Interleaves the bits of x, y, z and w. /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w); /// Interleaves the bits of x, y, z and w. /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w); /// Interleaves the bits of x, y, z and w. /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. /// The other bits are interleaved following the previous sequence. /// /// @see gtc_bitfield GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w); /// @} } //namespace glm #include "bitfield.inl"