/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/detail/type_vec4.hpp /// @date 2008-08-22 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #pragma once //#include "../fwd.hpp" #include "setup.hpp" #include "type_vec.hpp" #ifdef GLM_SWIZZLE # if GLM_HAS_ANONYMOUS_UNION # include "_swizzle.hpp" # else # include "_swizzle_func.hpp" # endif #endif //GLM_SWIZZLE #include namespace glm{ namespace detail { template struct simd { typedef T type[4]; }; # define GLM_NOT_BUGGY_VC32BITS !(GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER & GLM_COMPILER_VC && GLM_COMPILER < GLM_COMPILER_VC2013) # if GLM_ARCH & GLM_ARCH_SSE2 && GLM_NOT_BUGGY_VC32BITS template <> struct simd { typedef __m128 type; }; template <> struct simd { typedef __m128i type; }; template <> struct simd { typedef __m128i type; }; # endif # if GLM_ARCH & GLM_ARCH_AVX && GLM_NOT_BUGGY_VC32BITS template <> struct simd { typedef __m256d type; }; # endif # if GLM_ARCH & GLM_ARCH_AVX2 && GLM_NOT_BUGGY_VC32BITS template <> struct simd { typedef __m256i type; }; template <> struct simd { typedef __m256i type; }; # endif }//namespace detail template struct tvec4 { ////////////////////////////////////// // Implementation detail typedef tvec4 type; typedef tvec4 bool_type; typedef T value_type; ////////////////////////////////////// // Data # if GLM_HAS_ANONYMOUS_UNION union { struct { T x, y, z, w;}; struct { T r, g, b, a; }; struct { T s, t, p, q; }; typename detail::simd::type data; # ifdef GLM_SWIZZLE _GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, x, y, z, w) _GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, r, g, b, a) _GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, s, t, p, q) _GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, x, y, z, w) _GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, r, g, b, a) _GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, s, t, p, q) _GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, x, y, z, w) _GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, r, g, b, a) _GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, s, t, p, q) # endif//GLM_SWIZZLE }; # else union { T x, r, s; }; union { T y, g, t; }; union { T z, b, p; }; union { T w, a, q; }; # ifdef GLM_SWIZZLE GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4) # endif//GLM_SWIZZLE # endif//GLM_LANG ////////////////////////////////////// // Component accesses # ifdef GLM_FORCE_SIZE_FUNC /// Return the count of components of the vector typedef size_t size_type; GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const; GLM_FUNC_DECL T & operator[](size_type i); GLM_FUNC_DECL T const & operator[](size_type i) const; # else /// Return the count of components of the vector typedef length_t length_type; GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const; GLM_FUNC_DECL T & operator[](length_type i); GLM_FUNC_DECL T const & operator[](length_type i) const; # endif//GLM_FORCE_SIZE_FUNC ////////////////////////////////////// // Implicit basic constructors GLM_FUNC_DECL tvec4(); GLM_FUNC_DECL tvec4(tvec4 const & v); template GLM_FUNC_DECL tvec4(tvec4 const & v); ////////////////////////////////////// // Explicit basic constructors GLM_FUNC_DECL explicit tvec4(ctor); GLM_FUNC_DECL explicit tvec4(T s); GLM_FUNC_DECL tvec4(T a, T b, T c, T d); GLM_FUNC_DECL ~tvec4(){} ////////////////////////////////////// // Conversion scalar constructors /// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL tvec4(A a, B b, C c, D d); template GLM_FUNC_DECL tvec4(tvec1 const & a, tvec1 const & b, tvec1 const & c, tvec1 const & d); ////////////////////////////////////// // Conversion vector constructors //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec2 const & a, B b, C c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec2 const & a, tvec1 const & b, tvec1 const & c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(A a, tvec2 const & b, C c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec1 const & a, tvec2 const & b, tvec1 const & c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(A a, B b, tvec2 const & c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec1 const & a, tvec1 const & b, tvec2 const & c); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec3 const & a, B b); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec3 const & a, tvec1 const & b); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(A a, tvec3 const & b); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec1 const & a, tvec3 const & b); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec2 const & a, tvec2 const & b); # ifdef GLM_FORCE_EXPLICIT_CTOR //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec4(tvec4 const & v); # else //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL tvec4(tvec4 const & v); # endif ////////////////////////////////////// // Swizzle constructors # if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE) template GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, tvec4, E0, E1, E2, E3> const & that) { *this = that(); } template GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, tvec2, F0, F1, -1, -2> const & u) { *this = tvec4(v(), u()); } template GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v) { *this = tvec4(x, y, v()); } template GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v, T const & w) { *this = tvec4(x, v(), w); } template GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v, T const & z, T const & w) { *this = tvec4(v(), z, w); } template GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, tvec3, E0, E1, E2, -1> const & v, T const & w) { *this = tvec4(v(), w); } template GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, tvec3, E0, E1, E2, -1> const & v) { *this = tvec4(x, v()); } # endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE) ////////////////////////////////////// // Unary arithmetic operators GLM_FUNC_DECL tvec4 & operator=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator+=(U scalar); template GLM_FUNC_DECL tvec4 & operator+=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator+=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator-=(U scalar); template GLM_FUNC_DECL tvec4 & operator-=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator-=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator*=(U scalar); template GLM_FUNC_DECL tvec4 & operator*=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator*=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator/=(U scalar); template GLM_FUNC_DECL tvec4 & operator/=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator/=(tvec4 const & v); ////////////////////////////////////// // Increment and decrement operators GLM_FUNC_DECL tvec4 & operator++(); GLM_FUNC_DECL tvec4 & operator--(); GLM_FUNC_DECL tvec4 operator++(int); GLM_FUNC_DECL tvec4 operator--(int); ////////////////////////////////////// // Unary bit operators template GLM_FUNC_DECL tvec4 & operator%=(U scalar); template GLM_FUNC_DECL tvec4 & operator%=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator%=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator&=(U scalar); template GLM_FUNC_DECL tvec4 & operator&=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator&=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator|=(U scalar); template GLM_FUNC_DECL tvec4 & operator|=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator|=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator^=(U scalar); template GLM_FUNC_DECL tvec4 & operator^=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator^=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator<<=(U scalar); template GLM_FUNC_DECL tvec4 & operator<<=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator<<=(tvec4 const & v); template GLM_FUNC_DECL tvec4 & operator>>=(U scalar); template GLM_FUNC_DECL tvec4 & operator>>=(tvec1 const & v); template GLM_FUNC_DECL tvec4 & operator>>=(tvec4 const & v); }; template GLM_FUNC_DECL tvec4 operator+(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator+(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator+(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator+(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator+(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator-(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator-(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator-(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator-(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator-(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator*(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator*(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator*(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator*(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator*(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator/(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator/(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator/(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator/(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator/(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator-(tvec4 const & v); template GLM_FUNC_DECL bool operator==(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL bool operator!=(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator%(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator%(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator%(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator%(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator%(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator&(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator&(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator&(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator&(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator&(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator|(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator|(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator|(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator|(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator|(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator^(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator^(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator^(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator^(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator^(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator<<(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator<<(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator<<(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator<<(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator<<(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator>>(tvec4 const & v, T scalar); template GLM_FUNC_DECL tvec4 operator>>(tvec4 const & v, tvec1 const & s); template GLM_FUNC_DECL tvec4 operator>>(T scalar, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator>>(tvec1 const & s, tvec4 const & v); template GLM_FUNC_DECL tvec4 operator>>(tvec4 const & v1, tvec4 const & v2); template GLM_FUNC_DECL tvec4 operator~(tvec4 const & v); }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "type_vec4.inl" #endif//GLM_EXTERNAL_TEMPLATE