/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/detail/type_vec1.hpp /// @date 2008-08-25 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #pragma once #include "../fwd.hpp" #include "type_vec.hpp" #ifdef GLM_SWIZZLE # if GLM_HAS_ANONYMOUS_UNION # include "_swizzle.hpp" # else # include "_swizzle_func.hpp" # endif #endif //GLM_SWIZZLE #include namespace glm { template struct tvec1 { ////////////////////////////////////// // Implementation detail typedef tvec1 type; typedef tvec1 bool_type; typedef T value_type; ////////////////////////////////////// // Data # if GLM_HAS_ANONYMOUS_UNION union { T x; T r; T s; /* # ifdef GLM_SWIZZLE _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x) _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r) _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s) _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x) _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r) _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s) _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x) _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r) _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s) # endif//GLM_SWIZZLE*/ }; # else union {T x, r, s;}; /* # ifdef GLM_SWIZZLE GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4) # endif//GLM_SWIZZLE*/ # endif ////////////////////////////////////// // Accesses # ifdef GLM_FORCE_SIZE_FUNC /// Return the count of components of the vector typedef size_t size_type; GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const; GLM_FUNC_DECL T & operator[](size_type i); GLM_FUNC_DECL T const & operator[](size_type i) const; # else /// Return the count of components of the vector typedef length_t length_type; GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const; GLM_FUNC_DECL T & operator[](length_type i); GLM_FUNC_DECL T const & operator[](length_type i) const; # endif//GLM_FORCE_SIZE_FUNC ////////////////////////////////////// // Implicit basic constructors GLM_FUNC_DECL tvec1(); GLM_FUNC_DECL tvec1(tvec1 const & v); template GLM_FUNC_DECL tvec1(tvec1 const & v); ////////////////////////////////////// // Explicit basic constructors GLM_FUNC_DECL explicit tvec1(ctor); GLM_FUNC_DECL explicit tvec1(T const & s); ////////////////////////////////////// // Conversion vector constructors //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec2 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec3 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec4 const & v); # ifdef GLM_FORCE_EXPLICIT_CTOR //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec1 const & v); # else //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL tvec1(tvec1 const & v); # endif ////////////////////////////////////// // Swizzle constructors # if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)) template GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that) { *this = that(); } # endif//(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)) ////////////////////////////////////// // Unary arithmetic operators GLM_FUNC_DECL tvec1 & operator=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator+=(U const & s); template GLM_FUNC_DECL tvec1 & operator+=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator-=(U const & s); template GLM_FUNC_DECL tvec1 & operator-=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator*=(U const & s); template GLM_FUNC_DECL tvec1 & operator*=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator/=(U const & s); template GLM_FUNC_DECL tvec1 & operator/=(tvec1 const & v); ////////////////////////////////////// // Increment and decrement operators GLM_FUNC_DECL tvec1 & operator++(); GLM_FUNC_DECL tvec1 & operator--(); GLM_FUNC_DECL tvec1 operator++(int); GLM_FUNC_DECL tvec1 operator--(int); ////////////////////////////////////// // Unary bit operators template GLM_FUNC_DECL tvec1 & operator%=(U const & s); template GLM_FUNC_DECL tvec1 & operator%=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator&=(U const & s); template GLM_FUNC_DECL tvec1 & operator&=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator|=(U const & s); template GLM_FUNC_DECL tvec1 & operator|=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator^=(U const & s); template GLM_FUNC_DECL tvec1 & operator^=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator<<=(U const & s); template GLM_FUNC_DECL tvec1 & operator<<=(tvec1 const & v); template GLM_FUNC_DECL tvec1 & operator>>=(U const & s); template GLM_FUNC_DECL tvec1 & operator>>=(tvec1 const & v); }; template GLM_FUNC_DECL tvec1 operator+(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator+(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator+(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator-(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator-(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator- (tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator*(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator*(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator*(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator/(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator/(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator/(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator-(tvec1 const & v); template GLM_FUNC_DECL bool operator==(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL bool operator!=(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator%(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator%(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator%(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator&(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator&(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator&(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator|(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator|(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator|(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator^(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator^(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator^(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator<<(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator<<(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator<<(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator>>(tvec1 const & v, T const & s); template GLM_FUNC_DECL tvec1 operator>>(T const & s, tvec1 const & v); template GLM_FUNC_DECL tvec1 operator>>(tvec1 const & v1, tvec1 const & v2); template GLM_FUNC_DECL tvec1 operator~(tvec1 const & v); }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "type_vec1.inl" #endif//GLM_EXTERNAL_TEMPLATE