/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/detail/type_mat3x4.hpp /// @date 2006-08-05 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #pragma once #include "../fwd.hpp" #include "type_vec3.hpp" #include "type_vec4.hpp" #include "type_mat.hpp" #include #include namespace glm { template struct tmat3x4 { typedef tvec4 col_type; typedef tvec3 row_type; typedef tmat3x4 type; typedef tmat4x3 transpose_type; typedef T value_type; private: /// @cond DETAIL col_type value[3]; /// @endcond public: // Constructors GLM_FUNC_DECL tmat3x4(); GLM_FUNC_DECL tmat3x4(tmat3x4 const & m); template GLM_FUNC_DECL tmat3x4(tmat3x4 const & m); GLM_FUNC_DECL explicit tmat3x4(ctor); GLM_FUNC_DECL explicit tmat3x4(T const & s); GLM_FUNC_DECL tmat3x4( T const & x0, T const & y0, T const & z0, T const & w0, T const & x1, T const & y1, T const & z1, T const & w1, T const & x2, T const & y2, T const & z2, T const & w2); GLM_FUNC_DECL tmat3x4( col_type const & v0, col_type const & v1, col_type const & v2); ////////////////////////////////////// // Conversions template< typename X1, typename Y1, typename Z1, typename W1, typename X2, typename Y2, typename Z2, typename W2, typename X3, typename Y3, typename Z3, typename W3> GLM_FUNC_DECL tmat3x4( X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1, X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2, X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3); template GLM_FUNC_DECL tmat3x4( tvec4 const & v1, tvec4 const & v2, tvec4 const & v3); ////////////////////////////////////// // Matrix conversion # ifdef GLM_FORCE_EXPLICIT_CTOR template GLM_FUNC_DECL explicit tmat3x4(tmat3x4 const & m); # else template GLM_FUNC_DECL tmat3x4(tmat3x4 const & m); # endif GLM_FUNC_DECL explicit tmat3x4(tmat2x2 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat3x3 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat4x4 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat2x3 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat3x2 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat2x4 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat4x2 const & x); GLM_FUNC_DECL explicit tmat3x4(tmat4x3 const & x); ////////////////////////////////////// // Accesses # ifdef GLM_FORCE_SIZE_FUNC typedef size_t size_type; GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const; GLM_FUNC_DECL col_type & operator[](size_type i); GLM_FUNC_DECL col_type const & operator[](size_type i) const; # else typedef length_t length_type; GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const; GLM_FUNC_DECL col_type & operator[](length_type i); GLM_FUNC_DECL col_type const & operator[](length_type i) const; # endif//GLM_FORCE_SIZE_FUNC ////////////////////////////////////// // Unary arithmetic operators GLM_FUNC_DECL tmat3x4 & operator=(tmat3x4 const & m); template GLM_FUNC_DECL tmat3x4 & operator=(tmat3x4 const & m); template GLM_FUNC_DECL tmat3x4 & operator+=(U s); template GLM_FUNC_DECL tmat3x4 & operator+=(tmat3x4 const & m); template GLM_FUNC_DECL tmat3x4 & operator-=(U s); template GLM_FUNC_DECL tmat3x4 & operator-=(tmat3x4 const & m); template GLM_FUNC_DECL tmat3x4 & operator*=(U s); template GLM_FUNC_DECL tmat3x4 & operator/=(U s); ////////////////////////////////////// // Increment and decrement operators GLM_FUNC_DECL tmat3x4 & operator++(); GLM_FUNC_DECL tmat3x4 & operator--(); GLM_FUNC_DECL tmat3x4 operator++(int); GLM_FUNC_DECL tmat3x4 operator--(int); }; // Binary operators template GLM_FUNC_DECL tmat3x4 operator+(tmat3x4 const & m, T const & s); template GLM_FUNC_DECL tmat3x4 operator+(tmat3x4 const & m1, tmat3x4 const & m2); template GLM_FUNC_DECL tmat3x4 operator-(tmat3x4 const & m, T const & s); template GLM_FUNC_DECL tmat3x4 operator-(tmat3x4 const & m1, tmat3x4 const & m2); template GLM_FUNC_DECL tmat3x4 operator*(tmat3x4 const & m, T const & s); template GLM_FUNC_DECL tmat3x4 operator*(T const & s, tmat3x4 const & m); template GLM_FUNC_DECL typename tmat3x4::col_type operator*(tmat3x4 const & m, typename tmat3x4::row_type const & v); template GLM_FUNC_DECL typename tmat3x4::row_type operator*(typename tmat3x4::col_type const & v, tmat3x4 const & m); template GLM_FUNC_DECL tmat4x4 operator*(tmat3x4 const & m1, tmat4x3 const & m2); template GLM_FUNC_DECL tmat2x4 operator*(tmat3x4 const & m1, tmat2x3 const & m2); template GLM_FUNC_DECL tmat3x4 operator*(tmat3x4 const & m1, tmat3x3 const & m2); template GLM_FUNC_DECL tmat3x4 operator/(tmat3x4 const & m, T const & s); template GLM_FUNC_DECL tmat3x4 operator/(T const & s, tmat3x4 const & m); // Unary constant operators template GLM_FUNC_DECL tmat3x4 const operator-(tmat3x4 const & m); }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "type_mat3x4.inl" #endif