/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/detail/_noise.hpp /// @date 2013-12-24 / 2013-12-24 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #pragma once #include "../vec2.hpp" #include "../vec3.hpp" #include "../vec4.hpp" #include "../common.hpp" namespace glm{ namespace detail { template GLM_FUNC_QUALIFIER T mod289(T const & x) { return x - floor(x * static_cast(1.0) / static_cast(289.0)) * static_cast(289.0); } template GLM_FUNC_QUALIFIER T permute(T const & x) { return mod289(((x * static_cast(34)) + static_cast(1)) * x); } template GLM_FUNC_QUALIFIER tvec2 permute(tvec2 const & x) { return mod289(((x * static_cast(34)) + static_cast(1)) * x); } template GLM_FUNC_QUALIFIER tvec3 permute(tvec3 const & x) { return mod289(((x * static_cast(34)) + static_cast(1)) * x); } template GLM_FUNC_QUALIFIER tvec4 permute(tvec4 const & x) { return mod289(((x * static_cast(34)) + static_cast(1)) * x); } /* template class vecType> GLM_FUNC_QUALIFIER vecType permute(vecType const & x) { return mod289(((x * T(34)) + T(1)) * x); } */ template GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r) { return T(1.79284291400159) - T(0.85373472095314) * r; } template GLM_FUNC_QUALIFIER tvec2 taylorInvSqrt(tvec2 const & r) { return T(1.79284291400159) - T(0.85373472095314) * r; } template GLM_FUNC_QUALIFIER tvec3 taylorInvSqrt(tvec3 const & r) { return T(1.79284291400159) - T(0.85373472095314) * r; } template GLM_FUNC_QUALIFIER tvec4 taylorInvSqrt(tvec4 const & r) { return T(1.79284291400159) - T(0.85373472095314) * r; } /* template class vecType> GLM_FUNC_QUALIFIER vecType taylorInvSqrt(vecType const & r) { return T(1.79284291400159) - T(0.85373472095314) * r; } */ template GLM_FUNC_QUALIFIER tvec2 fade(tvec2 const & t) { return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); } template GLM_FUNC_QUALIFIER tvec3 fade(tvec3 const & t) { return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); } template GLM_FUNC_QUALIFIER tvec4 fade(tvec4 const & t) { return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); } /* template class vecType> GLM_FUNC_QUALIFIER vecType fade(vecType const & t) { return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); } */ }//namespace detail }//namespace glm